pixel_engine VS quicksilver

Compare pixel_engine vs quicksilver and see what are their differences.

pixel_engine

A reproduction of the oldPixelGameEngine(by OneLoneCoder) written in rust (by Maix0)
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pixel_engine quicksilver
4 4
31 784
- -
0.0 0.0
over 1 year ago almost 2 years ago
Rust Rust
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pixel_engine

Posts with mentions or reviews of pixel_engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-02.

quicksilver

Posts with mentions or reviews of quicksilver. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-02.

What are some alternatives?

When comparing pixel_engine and quicksilver you can also consider the following projects:

pixels - A tiny hardware-accelerated pixel frame buffer. 🦀

photon - âš¡ Rust/WebAssembly image processing library

arewegameyet - The repository for https://arewegameyet.rs

macroquad - Cross-platform game engine in Rust.

rust-graphics-crates

ggez - Rust library to create a Good Game Easily

eat-apples-quick

miniquad - Cross platform rendering in Rust

bevy - A refreshingly simple data-driven game engine built in Rust

good-web-game - An alternative ggez implementation on top of miniquad.