persistent-data VS MessagePack for C# (.NET, .NET Core, Unity, Xamarin)

Compare persistent-data vs MessagePack for C# (.NET, .NET Core, Unity, Xamarin) and see what are their differences.

persistent-data

Learn how to save and load data in Unity - avoiding common mistakes and dangerous serialization techniques many other tutorials will tell you to use! (by llamacademy)

MessagePack for C# (.NET, .NET Core, Unity, Xamarin)

Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#] (by MessagePack-CSharp)
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persistent-data MessagePack for C# (.NET, .NET Core, Unity, Xamarin)
2 19
25 5,288
- 1.4%
0.0 7.2
almost 2 years ago 6 days ago
ShaderLab C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

persistent-data

Posts with mentions or reviews of persistent-data. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-01.

MessagePack for C# (.NET, .NET Core, Unity, Xamarin)

Posts with mentions or reviews of MessagePack for C# (.NET, .NET Core, Unity, Xamarin). We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-11.