openvr
OpenKneeboard
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openvr | OpenKneeboard | |
---|---|---|
59 | 43 | |
5,953 | 218 | |
0.8% | 6.0% | |
4.8 | 9.9 | |
about 1 month ago | 7 days ago | |
C++ | C++ | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
openvr
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How can I use C++ libraries/SDKs?
I have been using C++ for a while but never really touched on using a full on SDK and now I want to use this SDK from Valve but my issue is that it isn't clear to me how to use it. What I mean by this is that it comes with a lot of subdirectories and extra stuff but how can I make a hello world program and able to call functions from the header file included in this SDK? I have used .h files before so I understand how the linker and all that works but with such a robust SDK I am not getting how this works on VSCode or maybe that I shouldn't even be using VSCode?
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Porting game to VR - water shader messed up
1) I considered switching a while back, but I was already really far in by the time I realized that OpenVR was outdated. If you search for SteamVR, OpenVR comes up as the API to use, and the github site does not mention it being deprecated anywhere. It's generally not obvious unless you are specifically searching for confirmation of obsolescence. In any case, my question is API agnostic.
- Missing Action Manifest for Half Life Alyx
- Hand/Finger Tracking for HTC Vive Pro, what are my options?
- optical properties of cameras
- What things can I do to clean up the SteamVR unity plugin?
- VR on Linux makes me sad
- How to make SteamVR detect a VR headset
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How are we supposed to build a metaverse when I can't share a simple .exe demo anymore like the old days?
OpenVR is open to anybody writing a driver to support their equipment there. Anybody can do it. Always has been. Citation, for my point: https://github.com/ValveSoftware/openvr
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dll mod to add the option of controller rotation offsets to any OpenXR game.
This is awesome! I requested something similar back in 2019 (https://github.com/ValveSoftware/openvr/issues/1262) but Valve never delivered.
OpenKneeboard
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Favorite QoL Mods? Knee Board Scratch Pad?
DCS Scratchpad, Open Kneeboard, Joystick Gremlin and HidHide, VoiceAttack, Tacview, and if I may self-promote for a moment, DCS AutoMate.
- VR kneeboard/Flight Manual
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Finally a satisfying rookie experience
Check out OpenKneeboard. You can install (VR and non-VR) and have an image for each aircraft with key performance and engine management data. I like to grab a screenshot from this YT channel.
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PDF controller
OpenKneeboard might be able to solve this problem. You can bind commands to a joystick or other device, and if that doesn't work, it also has some utility executables that you could have your button box call to control it.
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(VR) Seeing a HOTAS or cockpit in VR now fully supported on Windows Mixed Reality (WMR) headsets
There are - e.g https://openkneeboard.com , and the menu in openxr toolkit works the same way.
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Open Kneeboard not working vr
The website lists installation steps, troubleshooting and has a FAQ.
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Just looking for some DCS VR Recommendations for quality of life?
Open kneeboard https://github.com/OpenKneeboard/OpenKneeboard
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What are some extra peripherals you can't live without besides a hotas and trackir?
Open Kneeboard to organize multiple kneeboard tabs in VR or flatscreen (if software counts)
- VR overlays
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Started creating portrait aspect ratio of Chuck's Guide Start-up for the F-18 to be able to use in VR for kneeboard. It's not perfect but works. Thoughts?
Check out https://openkneeboard.com/
What are some alternatives?
OpenXR-Toolkit - A collection of useful features to customize and improve existing OpenXR applications.
Relativ - An open source VR headset with SteamVR supports for $200 [Moved to: https://github.com/relativty/Relativty]
April-Tag-VR-FullBody-Tracker - Full-body tracking in VR using AprilTag markers.
HTCC - Hand tracking for flight simulator cockpit clicking
OpenVRDesktopDisplayPortal - Put your favorite Desktop Window directly into any OpenVR game!
cosmoscout-vr - :milky_way: A virtual universe which lets you explore, analyze and present huge planetary datasets and large simulation data in real-time.
TrueOpenVR-Core - Core, docs
OpenOVR - https://gitlab.com/znixian/OpenOVR
ALVR - Stream VR games from your PC to your headset via Wi-Fi [Moved to: https://github.com/alvr-org/ALVR]
polymer - 🎨 graphics/interaction prototyping sandbox
Oculess - Removes account requirements and telemetry from Oculus Quest devices
OpenOVR