open-sequential-logic-simulation
Developing an interactive learning application for sequential logic in time dependent processes. Specifically using Sequential Function Chart SFC to teach the core principle. (by Kersoph)
Godot
Godot Engine – Multi-platform 2D and 3D game engine (by godotengine)
open-sequential-logic-simulation | Godot | |
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4 | 2,744 | |
23 | 83,500 | |
- | 1.5% | |
0.0 | 10.0 | |
about 1 year ago | 7 days ago | |
C# | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
open-sequential-logic-simulation
Posts with mentions or reviews of open-sequential-logic-simulation.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-20.
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I'm swapping out the mesh at runtime to get different seasonal impressions. Just need to adapt the lights and I'm looking forward to the advanced sky and fog shaders :D
Its off the base of my previous tool: Here with MIT license: https://github.com/Kersoph/open-sequential-logic-simulation
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Development productivity in Godot
I think there should be a command line instruction to kick off GUT tests as well. I have a complete setup with automated tests on the GitHub Servers here (but using WAT): https://github.com/Kersoph/open-sequential-logic-simulation There I can test locally and automatically on the server. GUT surely should have something similar.
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Finally got my Alpha Demo out of my city-building strategy game :) Always a stress just before the release :D
I need to check as well about the Mac permission and data system, which is sadly different than on Windows or Linux. I got surprised by it in a previous project ( https://github.com/Kersoph/open-sequential-logic-simulation ) where I did quite some work to adopt to Mac, but then were faced by the signature issue and gave up (people can still build their own Mac version of the software if they want to).
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I developed a FLOSS educational tool in Godot for engineering students to learn the basic principles for sequential logic in time-dependent processes. Goal? To finally have more fun while solving exercises and to get deeper insights
The repo is here: https://github.com/Kersoph/open-sequential-logic-simulation (Godot 3.3.stable.mono)
Godot
Posts with mentions or reviews of Godot.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-04-23.
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
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Duplicated Enemies all respond to a signal belonging to a different instance of that enemy.
I think this is the PR.