Finally got my Alpha Demo out of my city-building strategy game :) Always a stress just before the release :D

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  • open-sequential-logic-simulation

    Developing an interactive learning application for sequential logic in time dependent processes. Specifically using Sequential Function Chart SFC to teach the core principle.

  • I need to check as well about the Mac permission and data system, which is sadly different than on Windows or Linux. I got surprised by it in a previous project ( https://github.com/Kersoph/open-sequential-logic-simulation ) where I did quite some work to adopt to Mac, but then were faced by the signature issue and gave up (people can still build their own Mac version of the software if they want to).

  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • Yes, this issue described by Bastiaan Olij and the changes in 3.2 slightly blocked my approach for the dynamic environment: https://github.com/godotengine/godot/issues/19030 It is a lot better in 4.0 and I'm really looking forward to the cool new features. As there were no big issues for me and my tests so far, I could wait with upgrades until there is a central reason to do so. With the new insights, I will upgrade and test the latest release as a immediate step and may consider to temporarely disable / change the dynamic environment for the next playtest. I'll see what works the best :)

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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