Obsidian
love
Obsidian | love | |
---|---|---|
12 | 258 | |
145 | 4,415 | |
1.4% | 3.3% | |
0.0 | 9.7 | |
21 days ago | 6 days ago | |
Lua | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Obsidian
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Ask HN: Favorite Game Engine?
A search for "GZDoom" on Steam will show some different indie games that are using the engine, there are a few interesting ones.
A cursory youtube search brought up this random video with a wide variety of examples: https://www.youtube.com/watch?v=UjnOdDzSxWs
There are also several versions of random level generators for Doom engine maps out there: https://obsidian-level-maker.github.io/
I can't remember the names but there are mods and games out there integrating the random level generators.
Of course the maps are still BSP and therefore somewhat constrained but the level of creativity in the mod community is pretty amazing.
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Chex Quest IS a Doom game and I’m tired of everyone pretending otherwise.
Doom procedural level generator Obsidian has a mode to generate Chex Quest levels.
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Looking for simple first person shooter suggestions
Doom 2, with HXRTC mod or DoomRL Arsenal and a megawad - look for a good one in CacoAwards or use the Obsidian map generator to generate one with exact paremeters you want for mindless shooting.
- A backrooms/liminal/cyberpunk with doom combat and some minor platforming all while fighting monsters would be awesome
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I am not able to find OBSIDIAN exe file
I want to run obsidian map generator but can't find the exe file. https://github.com/dashodanger/Obsidian
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High School LAN Gaming + Mods
I know you say no FPS. But hear me out. Freedoom with gzdoom is argueably the most moddable game in existence. Not to mention, being the first game (Doom) to support mods, and the first commercial game to become open-source. There's a wealth of level editors and tools around it. Despite being from 1993, commercial games are still made with this engine.
- Any good Brutal Doom maps that aren't maps of chaos?
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Anyone know of any mods or romhacks that turn non roguelike games into roguelike?
Those who want random level generation in Doom should really try Obsidian.
- Wouldn't procedural generation be so cool?
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What is there to give a damn about once you hit your mid 30's?
I usually switch from one game to another every couple of months but i always return to modded Doom especially Project Brutality 3.0. You can even randomly generate levels for it with Obsidian (https://github.com/dashodanger/Obsidian) so you have endless content.
love
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
I've built a few games with my son over the years. The fun part for us was all about fast iteration, and then laughing at the bugs together.
There are some other recommendations here for how to approach 3d, and he is specifically asking for 3d -- but I want to put in one more pitch for 2d: the fun-to-tedium ratio can be much higher.
I wonder if you could spend some time prototyping some of his ideas in LÖVE https://love2d.org/ -- if you show him the smallest sketch of something working, he might have an idea about what to add next.
Many years ago, on a flight, we went from 0 to game before we landed (with no experience).
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Show HN: A variant of Conway's Game of Life in color you can run on your phone
* When a cell is born it randomly takes on the color of one of its (3) parents.
To try it out:
1. Install LÖVE for your device from https://love2d.org (~5MB and open source). (iOS requires building from source on a Mac, or installing the third-party Love2D Studio: https://love2d-studio.marknoteapp.com)
2. Install my Lua Carousel from https://akkartik.itch.io/carousel (~100KB). It includes all its source code and can be edited live on a computer as it runs.
3. Copy the ~100 lines of code from the bottom of https://akkartik.itch.io/carousel/devlog/651711/new-version-after-9-days and paste them into Lua Carousel.
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Gearing up for Lua
Probably the most important piece of software we'll be playing around with is a game engine called LÖVE. Lua is well known around developer circles as being a good scripting language when it comes to making games, and this engine is one of the more popular. I'll be going through installation at the end of this post.
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Original Sling'n'shoot Worms Game
I got it – these are the steps I took:
1. Download Love from https://love2d.org/
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Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
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How Do I Compile/Install Love 0.10.2 on Linux?
You don't need to use git if you don't want to. Try downloading the 0.10.2 source directly here (the file you want is love-0.10.2-linux-src.tar.gz); I see you've tried this already but try again just to see what happens. Extract it to a directory (e.g. love-0.10.2-linux-src) and then run:
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Not only Unity...
Love2d (MIT/C++/Lua) https://github.com/love2d/love
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Ask HN: Released games built on FOSS engines?
- Löve (doesn't have a separate page, but showcases a few games at the bottom of the page): https://love2d.org
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How to have the coolest booth at a tech conference 🕹👾
The game, Wasp Escape, was built using the open-source Löve 2D game library for Lua.
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I want to make a game but I'm scared...
love2d (lua) is a productive, fun, good docs, and most importantly proven / field-tested 2d game library, with easy to learn fast to compile and fast to run language - lua. while lua might not have a lot of features as python, the big bonus is that its much more focused language, which is important because otherwise you can get easily distracted on bells and whistles that other programming languages provide, i know that from experience
What are some alternatives?
DoomLauncher - Doom Launcher is a doom launching utility and database for custom wads and pk3s
raylib - A simple and easy-to-use library to enjoy videogames programming
AUXL - A-Frame UX Library : A Web XR System, Support Components, World Maps, Object Generators, Universal Controller & Interactive Powers.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Doomsday-Engine - A portable, enhanced source port of Doom, Heretic and Hexen.
MonoGame - One framework for creating powerful cross-platform games.
kubedoom - Kill Kubernetes pods by playing Id's DOOM!
Godot Card Game Framework - A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.
dragon-game - 2D shooter game written in Ruby.
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
ObAddon - A repository of community-built prefabs and other enhancements for Oblige 7.70
bevy - A refreshingly simple data-driven game engine built in Rust