sketchpad VS tinyrenderer

Compare sketchpad vs tinyrenderer and see what are their differences.

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sketchpad tinyrenderer
1 61
50 19,434
- -
2.3 0.0
11 months ago 6 months ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

sketchpad

Posts with mentions or reviews of sketchpad. We have used some of these posts to build our list of alternatives and similar projects.
  • What makes a great portfolio for landing a job as a graphics programmer?
    1 project | /r/GraphicsProgramming | 11 May 2022
    I recently published a portfolio on Github that I've been working on in the past 8 months, it's a simple OpenGL physically-based rendering library that includes some of the most popular rendering algorithms. After having submitted a few job applications though, I found that it's rarely being looked at and I do not have any interviews yet. Maybe it's not appealing enough, maybe I need more experience with C++, maybe it's not the busy season. Anyway, I know job seeking can take a long time, perhaps around 3~5 months on average, so I will stay patient of course, but with this amount of time at my disposal, I'm thinking about creating another portfolio to increase my chances.

tinyrenderer

Posts with mentions or reviews of tinyrenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing sketchpad and tinyrenderer you can also consider the following projects:

GodOfWarPS2_Decomp - A decompilation of god of war 1 ps2!!

sokol - minimal cross-platform standalone C headers

povray - The Persistence of Vision Raytracer: http://www.povray.org/

raylib - A simple and easy-to-use library to enjoy videogames programming

CubiCAD - A fast and modern vulkan based rendering engine

BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

Daemon - The Dæmon game engine. With some bits of ioq3 and XreaL.

deko3d - Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)

Pangolin - Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Crafting Interpreters - Repository for the book "Crafting Interpreters"

tiny-renderer - A tiny sotfware 3D renderer in 100 lines of Python