multitarget-issue VS macroquad

Compare multitarget-issue vs macroquad and see what are their differences.

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multitarget-issue macroquad
1 56
0 2,875
- -
10.0 7.8
over 2 years ago 11 days ago
Rust Rust
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

multitarget-issue

Posts with mentions or reviews of multitarget-issue. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-04.

macroquad

Posts with mentions or reviews of macroquad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-14.

What are some alternatives?

When comparing multitarget-issue and macroquad you can also consider the following projects:

cargo-asm - cargo subcommand showing the assembly or llvm-ir generated for Rust code

miniquad - Cross platform rendering in Rust

tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...

bevy - A refreshingly simple data-driven game engine built in Rust

rust_minifb - Cross platfrom window and framebuffer crate for Rust

ggez - Rust library to create a Good Game Easily

rust - Empowering everyone to build reliable and efficient software.

pixels - A tiny hardware-accelerated pixel frame buffer. 🦀

v4l2loopback - v4l2-loopback device

raylib - A simple and easy-to-use library to enjoy videogames programming

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

gdnative - Rust bindings for Godot 3