multitarget-issue VS cargo-asm

Compare multitarget-issue vs cargo-asm and see what are their differences.

cargo-asm

cargo subcommand showing the assembly or llvm-ir generated for Rust code (by gnzlbg)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
multitarget-issue cargo-asm
1 13
0 1,104
- -
10.0 0.0
over 2 years ago about 2 years ago
Rust Rust
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

multitarget-issue

Posts with mentions or reviews of multitarget-issue. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-04.

cargo-asm

Posts with mentions or reviews of cargo-asm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-08.

What are some alternatives?

When comparing multitarget-issue and cargo-asm you can also consider the following projects:

tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...

rust - Empowering everyone to build reliable and efficient software.

rust_minifb - Cross platfrom window and framebuffer crate for Rust

cargo-show-asm - cargo subcommand showing the assembly, LLVM-IR and MIR generated for Rust code

safe_arch - Exposes arch-specific intrinsics as safe function (via cfg).

v4l2loopback - v4l2-loopback device

wide - A crate to help you go wide. By which I mean use SIMD stuff.

macroquad - Cross-platform game engine in Rust.

stateright - A model checker for implementing distributed systems.

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native