morphologica
Fractal_Engine
morphologica | Fractal_Engine | |
---|---|---|
2 | 1 | |
226 | 174 | |
- | - | |
9.8 | 2.1 | |
7 days ago | about 1 year ago | |
C++ | C++ | |
Apache License 2.0 | MIT License |
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morphologica
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jsonpp -- easy to use and reusable C++ JSON library
I replaced jsoncpp with nlohmann in my C++ graphing library morphologica recently. I did so because nlohmann is header-only and I wanted to present a header-only library myself. I hope you're not going to tell me that jsoncpp can be used header-only :)
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morphologica: A header-only library for high performance OpenGL data visualization and plotting in C++
And you'd pass in a reference to or a copy of the data defining the surface. An example of a similar class to follow is https://github.com/ABRG-Models/morphologica/blob/main/morph/HexGridVisual.h which draws a surface for a 'HexGrid', a class I've used to solve systems on hexagonal grids. Here's an example image: https://github.com/ABRG-Models/morphologica/tree/main/examples#hexgridcpp
Fractal_Engine
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My Custom Game Engine written in C++ and OpenGL
Source Code : https://github.com/kacperks/Fractal_Engine
What are some alternatives?
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metapp - C++ runtime reflection library
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openscad - OpenSCAD - The Programmers Solid 3D CAD Modeller
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fdg - A Force Directed Graph Drawing Library
Lupine - Game Engine Trial