mojoAL
tiny
mojoAL | tiny | |
---|---|---|
4 | 6 | |
144 | 109 | |
- | 6.4% | |
3.6 | 9.5 | |
11 months ago | about 2 months ago | |
C | Kotlin | |
zlib License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mojoAL
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LÖVE: a framework to make 2D games in Lua
Ah, I think I've missed this commit when testing a while ago: https://github.com/icculus/mojoAL/commit/47b22d002ae4d02d758...
It says "AL_PITCH support in MojoAL should still be considered experimental!" though.
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Story: Game rot... One day I have 60fps, then another day it is 5fps without any changes on my end what-so-ever.
Depending on what you're doing you could try mojoAL, an alternative (and freely usable) implementation of OpenAL: https://github.com/icculus/mojoAL
tiny
- LÖVE: a framework to make 2D games in Lua
- Just thought this was really cool. Easy way to build games for desktop or web called Tiny.
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Show HN: Tiny – A 2D Game Engine in Kotlin Working with Lua
It literally is the first thing you see -- the docs at https://minigdx.github.io/tiny/ have a demo "BREAKOUT" game embedded in the page under the first paragraph with a link to the source code lol
https://i.imgur.com/TVzQwiu.png
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🧸 Tiny : my Kotlin Multiplatform 2D Game engine
- Check the related github: https://github.com/minigdx/tiny - The documentation: https://minigdx.github.io/tiny/ ; examples are editable and run thanks to Kotlin/JS !
What are some alternatives?
sdk - Core functionality needed to create .NET Core projects, that is shared between Visual Studio and CLI
stride-website - This repository hosts the source code for the official Stride 3D engine website. Contributors can follow the build instructions provided to run the website locally.
c-allocators - A collection of public domain single-file custom allocators for C/C++
makelove - A build tool for löve games
corona - Solar2D Game Engine main repository (ex Corona SDK)
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
picolove - PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
minigdx - Minimalist Game Framework using Kotlin Multiplatform
raylib - A simple and easy-to-use library to enjoy videogames programming
ktx - Kotlin extensions for the libGDX game framework
lovr - Lua Virtual Reality Framework