tiny
stride-website
tiny | stride-website | |
---|---|---|
6 | 12 | |
109 | 9 | |
6.4% | - | |
9.5 | 9.4 | |
about 2 months ago | 11 days ago | |
Kotlin | HTML | |
MIT License | MIT License |
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tiny
- LÖVE: a framework to make 2D games in Lua
- Just thought this was really cool. Easy way to build games for desktop or web called Tiny.
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Show HN: Tiny – A 2D Game Engine in Kotlin Working with Lua
It literally is the first thing you see -- the docs at https://minigdx.github.io/tiny/ have a demo "BREAKOUT" game embedded in the page under the first paragraph with a link to the source code lol
https://i.imgur.com/TVzQwiu.png
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🧸 Tiny : my Kotlin Multiplatform 2D Game engine
- Check the related github: https://github.com/minigdx/tiny - The documentation: https://minigdx.github.io/tiny/ ; examples are editable and run thanks to Kotlin/JS !
stride-website
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Alternatives to Unity, Unreal, and Godot for 3D games
Stride: https://www.stride3d.net can be what you are looking for. It's very similar to Unity, open source and uses C#.
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I would say to Unity developers, don't use Godot.
For 3D games, check out the engine: Stride Engine or Flax Engine.
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Visual Node Graph with ImGui
Check out Fuse[1/2]. It's an open source library for visually programming on the GPU. It is built for use in the visual programming environment vvvv[3].
VVVV itself is based on .Net and you can extend its functionality by either writing nodes in C# or import just about every existing .Net library just by referencing it or installing it as nuget. No need for wrappers[4]. For rendering vvvv uses the Stride [5] game engine which comes with a really neat shader system / language which is basically a superset of HLSL [6]. In vvvv those shaders are represented as nodes and you can open them in your favorite text editor directly from the vvvv evironment, edit the code, save and the changed result will instantly be loaded in vvvv[7].
[1]https://www.thefuselab.io
[2]https://github.com/TheFuseLab/VL.Fuse
[3]https://visualprogramming.net
[4]https://thegraybook.vvvv.org/reference/extending/overview.ht...
[5]https://www.stride3d.net
[6]https://doc.stride3d.net/latest/en/manual/graphics/effects-a...
[7]https://thegraybook.vvvv.org/reference/libraries/3d/shaders....
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What the hell am I gonna do
Check out Stride https://www.stride3d.net/ It's similar to Unity, was built for 3D, and is free & open source.
- Has any of guys heard of Stride3D before?
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Stride game engine as an alternative to Unity
Since there's a lot of devs currently who are looking for an alternative to Unity, I recommend you check out the Stride game engine. It's built in C# so is fully integrated with the .NET environment. Super easy to transition to it from Unity, and it is open source!
- List of Unity alternatives
- Stride is an open-source C# game engine for realistic rendering and VR.
- Unity: We Have Heard You
- Is this open source Stride engine as good or better than Godot?
What are some alternatives?
makelove - A build tool for löve games
armory - 3D Engine with Blender Integration
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
minigdx - Minimalist Game Framework using Kotlin Multiplatform
themachinery-books - This repository contains the source of "The Machinery book " and some other books.
ktx - Kotlin extensions for the libGDX game framework
pyxel - A retro game engine for Python
picolove - PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
FlaxEngine - Flax Engine – multi-platform 3D game engine
Hanappe - Hanappe is a game framework for MOAI SDK.
VL.Fuse - A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.