MIO VS quinn

Compare MIO vs quinn and see what are their differences.

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MIO quinn
21 23
6,076 3,464
1.1% 1.6%
8.4 9.4
5 days ago about 14 hours ago
Rust Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MIO

Posts with mentions or reviews of MIO. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-14.
  • What's the canonical way of doing it in rust?
    1 project | /r/rust | 16 Oct 2023
    Was playing around with mio (https://github.com/tokio-rs/mio) (not that mio itself is very important here!) and was trying to implement a simple something that I've done in java before: a Reactor that you can register ReactorClients with that will get callback whenever there are events on the corresponding socket etc.
  • RFC: A non-blocking networking library for Rust
    3 projects | /r/rust | 14 Jan 2023
    How does it compare to mio?
  • How does the Rust mio crate implement deregistering connections?
    1 project | /r/rust | 22 Oct 2022
    TcpStream gets its wake behavior by delegating to the fd wakers. The Unix wakers have a few implementations, for different platforms. On Linux and Android, epoll is used.
  • Looking for Tokio's event loop source code
    4 projects | /r/rust | 11 Oct 2022
    The real implementation details of the I/O event queue is done in mio as u/hniksic pointed out, but that's more comparable with libuv which is certainly a huge part of the Node runtime. mio and libuv have a lot of similarities (at least they used to).
  • Python multi-level break and continue
    6 projects | news.ycombinator.com | 3 Sep 2022
    My example was "twice by one developer", not "twice across all indexed repos."

    A spot check shows that quite a few in your link are used specifically to ensure correct handling of Rust multi-level breaks work syntax, like https://github.com/rust-lang/rust-analyzer/blob/master/crate... , https://github.com/rust-lang/rustfmt/blob/master/tests/sourc... , https://github.com/rust-lang/rust/blob/master/src/tools/rust... , https://github.com/rust-lang/rust/blob/master/src/tools/rust... and likely more.

    Another is a translation of BASIC code to Rust, using break as a form of goto. https://github.com/coding-horror/basic-computer-games/blob/e...

    The example at https://github.com/tokio-rs/mio/blob/master/tests/tcp.rs is a nice one

        // Wait for our TCP stream to connect
  • Crates to help with event-loop type pattern?
    1 project | /r/rust | 17 Aug 2022
    In my program, I have about 6 different components that follow the pattern below. Basically, the components run a thread while polling on crossbeam channels, file descriptors or sockets. For polling, I am using Mio (https://github.com/tokio-rs/mio).
  • Ask HN: Has any Rust developer moved to embedded device programming?
    9 projects | news.ycombinator.com | 17 Aug 2022
    On the code side it's pretty much the same as C++. You have a module that defines an interface and per-platform implementations that are included depending on a "configuration conditional checks" #[cfg(target_os = "linux")] macro.

    https://github.com/tokio-rs/mio/blob/c6b5f13adf67483d927b176...

  • Mio - Metal io library for rust
    1 project | /r/github_trends | 4 Aug 2022
  • `wasm32-wasi` support added to Tokio
    16 projects | /r/rust | 18 Jul 2022
    Made possible by Wasi support for Mio https://github.com/tokio-rs/mio/pull/1576
  • What is the point of async and await?
    1 project | /r/rust | 15 Apr 2022
    Indeed! In practice it's done through the polling operation: instead of a separate poll for op1 and op2, the program essentially tells the OS "wake me when either op1 or op2 is ready" (through the epoll syscall on Linux). The mio crate implements this, and the example on the readme is basically the same loop, but written with this polling strategy in mind.

quinn

Posts with mentions or reviews of quinn. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-05.
  • Why HTTP/3 is eating the world
    9 projects | news.ycombinator.com | 5 Oct 2023
    Since it lives on top of UDP, I believe all you need is SOCK_DGRAM, right? The rest of QUIC can be in a userspace library ergonomically designed for your programming language e.g. https://github.com/quinn-rs/quinn - and can interoperate with others who have made different choices.

    Alternately, if you need even higher performance, DPDK gives the abstractions you'd need; see e.g. https://dl.acm.org/doi/abs/10.1145/3565477.3569154 on performance characteristics.

  • Async rust – are we doing it all wrong?
    9 projects | news.ycombinator.com | 19 Jul 2023
    > Making things thread safe for runtime-agnostic utilities like WebSocket is yet another price we pay for making everything multi-threaded by default. The standard way of doing what I'm doing in my code above would be to spawn one of the loops on a separate background task, which could land on a separate thread, meaning we must do all that synchronization to manage reading and writing to a socket from different threads for no good reason.

    Why so? Libraries like quinn[1] define "no IO" crate to define runtime-agnostic protocol implementation. In this way we won't suffer by forcing ourselves using synchronization primitives.

    Also, IMO it's relatively easy to use Send-bounded future in non-Send(i.o.w. single-threaded) runtime environment, but it's almost impossible to do opposite. Ecosystem users can freely use single threaded async runtime, but ecosystem providers should not. If you want every users to only use single threaded runtime, it's a major loss for the Rust ecosystem.

    Typechecked Send/Sync bounds are one of the holy grails that Rust provides. Albeit it's overkill to use multithreaded async runtimes for most users, we should not abandon them because it opens an opportunity for high-end users who might seek Rust for their high-performance backends.

    [1]: https://github.com/quinn-rs/quinn

  • quicssh-rs Rust implementation SSH over Quic proxy tool
    3 projects | /r/rust | 30 Apr 2023
    quicssh-rs is quicssh rust implementation. It is based on quinn and tokio
  • The birth of a package manager [written in Rust :)]
    2 projects | /r/rust | 17 Mar 2023
    Regarding Quinn, I had a blast this week resurrecting an old PR. Looking forward to the next!
  • Best performing quic implementation?
    4 projects | /r/rust | 5 Mar 2023
  • str0m a sans I/O WebRTC library
    3 projects | /r/rust | 18 Dec 2022
    By studying u/djcu/hachyderm.io (and others!) excellent work in Quinn, doing a sans I/O implementation of QUIC https://github.com/quinn-rs/quinn we have a way forward.
  • durian - a high-level general purpose client/server networking library
    3 projects | /r/rust_gamedev | 7 Dec 2022
    QUIC isn't web/wasm-compatible because of https://github.com/quinn-rs/quinn/issues/1388, so durian wouldn't either since it's built on top of it.
  • FPS server with QUINN?
    3 projects | /r/rust | 29 Oct 2022
    Quinn, as in the implementation of QUIC? https://github.com/quinn-rs/quinn
  • I built a Zoom clone 100% IN RUST
    12 projects | /r/rust | 24 Oct 2022
    You are right, I am planning to switch the transport to UDP + quic using the awesome QUINN library, https://github.com/quinn-rs/quinn .
  • I write a secure UDP tunnel
    2 projects | /r/rust | 1 Oct 2022
    Hi, I am new to the community, I just started learning rust and created a secure UDP tunnel based on the Quinn library, thanks to Quinn, I didn't need to go into the detail of the QUIC protocol and quickly created a UDP tunnel, and thanks to the BBR congestion control algorithm it uses, the tunnel performs quite well with lousy and long fat network, I didn't do any benchmark, but it performs a lot better (higher throughput with LFN) than most of other TCP tunnel implementations I used before.

What are some alternatives?

When comparing MIO and quinn you can also consider the following projects:

tokio

quiche - 🥧 Savoury implementation of the QUIC transport protocol and HTTP/3

rust-zmq - Rust zeromq bindings.

s2n-quic - An implementation of the IETF QUIC protocol

tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...

h3

glommio - Glommio is a thread-per-core crate that makes writing highly parallel asynchronous applications in a thread-per-core architecture easier for rustaceans.

msquic - Cross-platform, C implementation of the IETF QUIC protocol, exposed to C, C++, C# and Rust.

actix - Actor framework for Rust.

neqo - Neqo, an implementation of QUIC in Rust

message-io - Fast and easy-to-use event-driven network library.

laminar - A simple semi-reliable UDP protocol for multiplayer games