Arrow
gdsdecomp
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Arrow | gdsdecomp | |
---|---|---|
16 | 26 | |
795 | 1,161 | |
- | - | |
7.1 | 8.4 | |
about 1 month ago | about 2 months ago | |
GDScript | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Arrow
- Godot 4.1 Is Released
- Graphical Interface to create dialogs, choices etc. with custom nodes
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Arrow v2 is out!
One way is to create your narrative in Arrow, then export and use it as a database for your runtime/interpreter. The official HTML-JS runtime is based on the same idea. Arrow uses this runtime to create playable exports (mainly for play-test and review). Yet it means you can use this runtime (with customization) to export text-adventures directly from the editor as well. Another way is to create multiple chapters, scenes, etc. and export them as assets for your game (e.g. each scene or branch as a dialog-tree for your RPG).
Source | Download | Web-App | Project's Wiki
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Any Tips on Good Narrative Design Software for a Nonprogrammer?
JSON is just a text file with some specific conventions to be easily readable by other programs. Though, I took a look at the Inky's JSON export, and it's kinda convoluted. In your case Arrow might be a better fit. You can also consult with your programmer, since he'll be the person implementing your dialogue in game.
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Tools/Method for planning game
I use Arrow for dialogue/scene planning.
- Just a reminder! If you need to create dialogs check out Arrow! I almost like it as much as Articy Draft.
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Markup Text Editor using Godot; It looks like one of the most useless app out there, but I added some features that made it less useless :)
For others who are curious, here is the Arrow GitHub repository.
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Arrow: Game Narrative Design Tool
Arrow v1.0.1 is released and now has the textual save preference I promised.
New release of Arrow (v1.0.1) is out.
gdsdecomp
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Godot 4.1 is here, smoother, more reliable, and with plenty of new features
Tools like https://github.com/bruvzg/gdsdecomp exist, which is good if you need to recover your project.
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Godot 4.1 Is Released
The main contributor/developer behind Godot also released a very handy little tool that is capable of fully decompiling anything made with Godot:
https://github.com/bruvzg/gdsdecomp
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How do you guys deal with protecting source code for your game when launch into steam or mobile platform?
It seesm exported game written in GDscript (I havnt tested with c#) is easily reversed into original source code state using tools (e.g. Godot RE Tools from https://github.com/bruvzg/gdsdecomp) and any one can take your source code.
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Shout out to the 5% game devs in this subreddit
With https://github.com/bruvzg/gdsdecomp it might as well be open-source anyway lmao
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I accidentally double click one of my Godot 3.5 project and it automatically open with Godot 4. Any chance I can convert project back to 3.5?
GDRE Tools, if you still have an exported artifact
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Godot Universal Mod Manager - manage and create mods for any Godot game with no changes to its code
Sounds like a job for GDRE Tools :)
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How Dome Keeper focuses on systems that feed into one another
unforunately godot games are unprotected by default. vast majority of godot games can be decompiled (and recompiled!) by gdsdecomp.
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If you had to develop a game in Python, what engine and tools would you use?
Pyinstaller has a single-executable option though, right ? As for reverse engineering, not sure that a godot game would be that much harder to decompile compared to pyinstaller, see example.
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PSA: In 4.0, exported builds contain your code comments.
You should all try this: https://github.com/bruvzg/gdsdecomp
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hi, can anyone help me with extracting .pck files?
Try this
What are some alternatives?
awesome-godot - A curated list of free/libre plugins, scripts and add-ons for Godot
Godot - Godot Engine – Multi-platform 2D and 3D game engine
gdext - Rust bindings for Godot 4
UndertaleModTool - The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)
Lorien - Infinite canvas drawing/whiteboarding app for Windows, Linux and macOS. Made with Godot.
openscad-graph-editor - OpenSCAD Graph Editor
extensions - Inform 7 extensions -- some may be ready for public use, others may be barely working experiments. Enjoy!
godot-wasm - Interact with WebAssembly modules from Godot
godot-google-play-billing - Godot Android plugin for the Google Play Billing library
asyncglk - AsyncGlk: A Typescript Glk library
GodotSteam - An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.