gdsdecomp
godot-wasm
gdsdecomp | godot-wasm | |
---|---|---|
26 | 4 | |
1,991 | 224 | |
9.3% | 5.8% | |
9.8 | 7.2 | |
4 days ago | 2 months ago | |
C++ | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gdsdecomp
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Godot 4.1 is here, smoother, more reliable, and with plenty of new features
Tools like https://github.com/bruvzg/gdsdecomp exist, which is good if you need to recover your project.
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Godot 4.1 Is Released
The main contributor/developer behind Godot also released a very handy little tool that is capable of fully decompiling anything made with Godot:
https://github.com/bruvzg/gdsdecomp
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How do you guys deal with protecting source code for your game when launch into steam or mobile platform?
It seesm exported game written in GDscript (I havnt tested with c#) is easily reversed into original source code state using tools (e.g. Godot RE Tools from https://github.com/bruvzg/gdsdecomp) and any one can take your source code.
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Shout out to the 5% game devs in this subreddit
With https://github.com/bruvzg/gdsdecomp it might as well be open-source anyway lmao
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I accidentally double click one of my Godot 3.5 project and it automatically open with Godot 4. Any chance I can convert project back to 3.5?
GDRE Tools, if you still have an exported artifact
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Godot Universal Mod Manager - manage and create mods for any Godot game with no changes to its code
Sounds like a job for GDRE Tools :)
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How Dome Keeper focuses on systems that feed into one another
unforunately godot games are unprotected by default. vast majority of godot games can be decompiled (and recompiled!) by gdsdecomp.
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If you had to develop a game in Python, what engine and tools would you use?
Pyinstaller has a single-executable option though, right ? As for reverse engineering, not sure that a godot game would be that much harder to decompile compared to pyinstaller, see example.
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PSA: In 4.0, exported builds contain your code comments.
You should all try this: https://github.com/bruvzg/gdsdecomp
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hi, can anyone help me with extracting .pck files?
Try this
godot-wasm
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Lua Is So Underrated
The WebAssembly component model is aimed at having composable components that can call each other. The components can be written in any language, compiled to WebAssembly, and interoperate: https://github.com/WebAssembly/component-model/
Extism is a plugin framework for WebAssembly:
https://extism.org/
https://github.com/extism/extism
Visual Studio Code can run WebAssembly extensions: https://code.visualstudio.com/blogs/2024/05/08/wasm
A project to bring WebAssembly plugins to Godot: https://github.com/ashtonmeuser/godot-wasm
WasmEdge can be embedded in applications: https://wasmedge.org/docs/embed/overview
Wasmer can be embedded in applications: https://blog.wasmer.io/executing-webassembly-in-your-rust-ap...
Wasmtime can be embedded in applications: https://docs.wasmtime.dev/lang.html
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Show HN: WebAssembly runtime embedded in Godot game engine
Unfortunately, web exports are not yet supported. See https://github.com/ashtonmeuser/godot-wasm/issues/18 for more details. Web support is on the roadmap.
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Shout out to the 5% game devs in this subreddit
Personal plug, but if you wanna use any of the dozens of languages that compile to WebAssembly, you can do that too! https://github.com/ashtonmeuser/godot-wasm
What are some alternatives?
GodotSteam - An ecosystem of tools for Godot Engine and Valve's Steam. For Linux, Mac, and Windows.
godot_debug_draw_3d - Draw 3D debug graphics and 2D overlays with this add-on.
godot-xr-tools - Support scenes for AR and VR in Godot
NativeDialogs - Native Dialogs is a plugin for Godot that allows you to interact with OS-specific dialogs, such as notifications, messages and file dialogs.
gdext - Rust bindings for Godot 4
alai - A game used to test A.I. for my university thesis.