mgs2-v-s-fix
MonoGame
mgs2-v-s-fix | MonoGame | |
---|---|---|
57 | 95 | |
556 | 10,837 | |
- | 1.1% | |
0.0 | 8.9 | |
over 1 year ago | 3 days ago | |
C# | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mgs2-v-s-fix
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Every Release of Every Metal Gear Solid Game
The re-release of MGS2. It contains new modes and extras. Not much to say here. Also, the skateboarding minigame is only in the PS2 release. The PC version is a port of the Xbox version so it has the same issues that port but can go to the highest resolutions since it's PC, by the way, V's fix is essential for this release, I'd also recommend the 60 FPS fix which makes the cutscenes run correctly at 60 FPS, there's also this cool mod which adds the third person camera from Subsistence available here.
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METAL GEAR SOLID - Master Collection Version Steam page is up
I think you misunderstood my point. TLOU shipped in an inferior condition with many issues present. These issues such as shader compilation, texture pops and inferior CPU and GPU utilization led to a subpar experience. If Konami (or whoever is in charge of this port) does not execute properly - it will be a bad port. The MGS2 port for PC is notoriously known for being a shoddy port. Hence this fan made fix
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Best option to play mgs games on pc
For MGS2 I chose the PC port so I could use the S.O.S mod which let's you play with the 3rd person camera from MGS3:Subsistence. Make sure to install V's Fix as well.
- MGS3 Remake and MGS Collection Vol.1 Master Thread. Please comment/post here. This includes screenshots from the website, the Shagohod shot, memes, etc. Other posts will be removed. WE ARE NO LONGER IN A DREAM!
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Best way to play Metal Gear Solid 2 on Steam Deck?
V's fix: https://github.com/VFansss/mgs2-v-s-fix
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Would like some help running Metal Gear Solid 2: Substance (GOG version)
Hi, I have MGS2: Substance for PC, and don't know how to make it run under Linux. Running my system's Wine install (8.6 Staging) as well as the latest Proton-GE on Steam (8.2) leads to a black screen for a frame, then immediately closing. This doesn't change with V's Fix. I can't find any info about running this on Linux through searching, so do you all know what would work, if anything?
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Should I play MGS 2 on PS2 or PC or Emulator ?
PC with V’s fix.
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Best way to emulate MGS2?
Find the .exe files for the GOG version of MGS2 (it’s DRM free) and use V’s fix.
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I just finished MGS1 let's see if MGS2 is as good as the first one
If you’re going paying it on PC make sure to use V’s fix.
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Silent Hill 2: Enhanced Edition (PC) - Update Video #9 | Full 60 FPS and proper mouse control support
Here’s the list of issues that GOG fixed for the MGS2 release. It looks like some of their fixes overlap with fan patches, but none of them were specifically incorporated with the release (like V’s Fix, which is compatible with the GOG re-release.
MonoGame
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The MonoGame Foundation launch
To highlight this shift, we are introducing a new website which is now fully automated with Github. The paint is still fresh, but we hope to expand it with more information about the MonoGame Foundation, like how it operates, and how to join it or contribute.
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Not only Unity...
https://github.com/MonoGame/MonoGame /
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MonoGame VS kni - a user suggested alternative
2 projects | 10 Oct 2023
- MonoGame: An Open-Source, Cross-Platform Game Development Framework
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OSS Game Engines are increasing their stars on GitHub due to Unity's missteps
Yes, it is possible, but you need to use a game framework not a game engine.
Example of a game framework: http://www.monogame.net.
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Unity's Trap
Monogame, though it doesn't do much hand-holding: https://github.com/MonoGame/MonoGame
Webassembly support is spotty, though in progress AFAICT.
Used by a few 2D games like Stsrdew Valley and Celeste.
- MonoGame
- Zune was a gaming platform for about 5 minutes; I miss XNA.
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Which tools should I use to create my game ?
Some that I am aware of and that support at least Windows and Android are (Monogame)[https://www.monogame.net/], (Cocos2D)[https://www.cocos.com/en/cocos2d-x], (LÖVE)[https://love2d.org/]. But there are likely many more. Even more basic ones which are just another abstraction layer on top of SDL (like (Oxygine)[https://oxygine.org/]).
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What mobile game engine to choose for a simple multiplateforme gacha game?
- https://www.monogame.net/
What are some alternatives?
rpcs3 - PS3 emulator/debugger
Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
Metal-Gear-Solid-Peace-Walker-HD-Textures - A Texture Pack for Metal Gear Solid Peace Walker, for use in the PPSSPP Emulator.
FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms
rpcs3 - PS3 emulator/debugger
Stride Game Engine - Stride Game Engine (formerly Xenko)
osu - rhythm is just a *click* away!
raylib - A simple and easy-to-use library to enjoy videogames programming
Hearthstone-Deck-Tracker - A deck tracker and deck manager for Hearthstone on Windows
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
SkiaSharp - SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.