makegeo VS UnityNativeScripting

Compare makegeo vs UnityNativeScripting and see what are their differences.

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makegeo UnityNativeScripting
1 2
172 1,291
- -
6.4 0.0
3 months ago about 3 years ago
C# C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

makegeo

Posts with mentions or reviews of makegeo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-16.

UnityNativeScripting

Posts with mentions or reviews of UnityNativeScripting. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-21.
  • coding c++ with unity
    1 project | /r/unity | 11 Jan 2023
    For Unity, either use https://docs.unity3d.com/Manual/NativePlugins.html with a bit of C# or you could try: https://github.com/jacksondunstan/UnityNativeScripting but i have no experience in this plug in.
  • C++ and game engines
    4 projects | /r/cpp | 21 Jan 2021
    Regarding Unity and C++, this might be worth of look https://github.com/jacksondunstan/UnityNativeScripting

What are some alternatives?

When comparing makegeo and UnityNativeScripting you can also consider the following projects:

SS3D - Space Station 3D, another remake of SS13, but with an extra D.

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

Voxels - GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.

frida-il2cpp-bridge - A Frida module to dump, trace or hijack any Il2Cpp application at runtime, without needing the global-metadata.dat file.

Hacker-themed-screen - A procedural hacked-themed screen that can be used in several types of video games in Unity3D

AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files

ProceduralToolkit - Procedural generation library for Unity

MyBox - MyBox is a set of attributes, tools and extensions for Unity

MixedReality-WebRTC - MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience

discord-rpc-csharp - C# custom implementation for Discord Rich Presence. Not deprecated and still available!

resharper-unity - Unity support for both ReSharper and Rider

Il2CppAssemblyUnhollower - A tool to generate Managed->IL2CPP proxy assemblies