UnityNativeScripting VS frida-il2cpp-bridge

Compare UnityNativeScripting vs frida-il2cpp-bridge and see what are their differences.

frida-il2cpp-bridge

A Frida module to dump, trace or hijack any Il2Cpp application at runtime, without needing the global-metadata.dat file. (by vfsfitvnm)
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UnityNativeScripting frida-il2cpp-bridge
2 2
1,291 847
- -
0.0 8.8
about 3 years ago 3 months ago
C# TypeScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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UnityNativeScripting

Posts with mentions or reviews of UnityNativeScripting. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-21.
  • coding c++ with unity
    1 project | /r/unity | 11 Jan 2023
    For Unity, either use https://docs.unity3d.com/Manual/NativePlugins.html with a bit of C# or you could try: https://github.com/jacksondunstan/UnityNativeScripting but i have no experience in this plug in.
  • C++ and game engines
    4 projects | /r/cpp | 21 Jan 2021
    Regarding Unity and C++, this might be worth of look https://github.com/jacksondunstan/UnityNativeScripting

frida-il2cpp-bridge

Posts with mentions or reviews of frida-il2cpp-bridge. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UnityNativeScripting and frida-il2cpp-bridge you can also consider the following projects:

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

Il2CppDumper - Unity il2cpp reverse engineer

AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files

frida-ios-hook - A tool that helps you easy trace classes, functions, and modify the return values of methods on iOS platform

MyBox - MyBox is a set of attributes, tools and extensions for Unity

Il2CppInspector - Powerful automated tool for reverse engineering Unity IL2CPP binaries

MixedReality-WebRTC - MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience

BepInEx - Unity / XNA game patcher and plugin framework

discord-rpc-csharp - C# custom implementation for Discord Rich Presence. Not deprecated and still available!

new-error - Production-grade error creation and serialization library designed for Typescript

resharper-unity - Unity support for both ReSharper and Rider

dotnet-monitor-ui - This project is created as an easy to access user experience for dotnet-monitor tool which can be found here. dotnet-monitor is on demand tool which can be used on .NET Core applications to get memory dumps, traces and metrics of a running application.