luminance-rs
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luminance-rs | crates.io | |
---|---|---|
7 | 662 | |
1,086 | 2,796 | |
- | 2.1% | |
0.0 | 10.0 | |
about 1 year ago | 5 days ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
luminance-rs
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Introducing posh: Type-Safe Graphics Programming in Rust
gives me same vibes as https://github.com/phaazon/luminance-rs
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Announcing Rust 1.67.0
Potentially it is due to this layout optimization and a missing repr(C) somewhere in your code or a dependency. For example, here is an is a related issue in luminance.
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Luminance redesign; Part 1: compatible vertex types
luminance is a graphics ecosystem focusing on type-safe and type-level API. This is part of a blog article series describing the process of redesign the API to update it to how I see things today, trying to fix several flaws of the previous design, and bring more simplicity to developers.
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A graphics library to render WASM in React?
The WebGL API might be what you are looking for if you are building a game. It supports textures, vertex buffers, and shaders. luminance-rs has a backend: https://github.com/phaazon/luminance-rs/tree/master/examples/web
- Neophyte trying to choose and learn rendering framework
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rx v0.5 released - a modern and minimalist pixel editor written in Rust
There is no GUI framework used -- it is built on GLFW and Luminance. This is after using winit and wgpu for some time.
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List of Modern Up-To-Date Graphics Crates
This list is really cool! I've had a lot of success with luminance - which is a mid-level graphics library (vertex buffers, shaders, etc). It has OpenGL and WebGL backends.
crates.io
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Create a Custom GitHub Action in Rust
Rust has a rich ecosystem of frameworks and libraries that let you read, parse, and manipulate text files, interact with cloud services and databases, and perform any other job that your project's development workflow may require. And because of its strong typing and tight memory management, you are much less likely to write programs that behave unexpectedly in production.
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Rust Keyword Extraction: Creating the YAKE! algorithm from scratch
All the code discussed in this article can be accessed through this repository. For integration with existing projects consider using keyword_extraction crate available on crates.io.
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Migrating a JavaScript frontend to Leptos, a Rust framework
So, be sure to double-check your critical libraries and be sure their alternatives exist in the Rust ecosystem. Thereβs a good chance the crates you need are available in Rust's crates.io repository.
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Learning Rust: A clean start
The previous section was very simple, this section is also very simple but introduces us to cargo which is Rust's package manager, as a JS dev my mind goes straight to NPM.
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#2 Rust - Cargo Package Manager
Now, there has to be a place where all these packages come from. Similar to npmjs registry, where all node packages are registered, stored and retrieved, Rust also has something called crates.io where many helpful packages and dependencies are registered.
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Rust π¦ Installation + Hello World
Before proceeding, let's check https://crates.io/, the official Rust package registry.
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Underestimating rust for my Project.
The most thrilling aspect has been the joy of writing the backend. It's like every struct, enum, and method in Rust forms this interconnected Multiverse of code , which you can see in crates.io which is best Documentation experience I Ever Had.
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Top 10 Rusty Repositories for you to start your Open Source Journey
5. Crates.io
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Project Structure Clarification Coming From Python - With Example
When using crates from eg. crates.io, and also things like std and core
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Cargo has never frustrated me like npm or pip has. Does Cargo ever get frustrating? Does anyone ever find themselves in dependency hell?
Vendoring your packages was very tedious to even remotely get to work with Cargo. I spent a very long time getting Cargo to work together with cargo-local-registry. We vendor crates from crates.io and a custom internal registry.
What are some alternatives?
learn-wgpu - Guide for using gfx-rs's wgpu library.
docs.rs - crates.io documentation generator
three-d - 2D/3D renderer - makes it simple to draw stuff across platforms (including web)
plotters - A rust drawing library for high quality data plotting for both WASM and native, statically and realtimely π¦ ππ
bevy - A refreshingly simple data-driven game engine built in Rust
Cargo - The Rust package manager
gfx - [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
trunk - Build, bundle & ship your Rust WASM application to the web.
vulkan-tutorial-rust - Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.
gtk4-rs - Rust bindings of GTK 4
rusterizer - Bare-bones software renderer written in Rust
Rocket - A web framework for Rust.