luascript
luastatic
luascript | luastatic | |
---|---|---|
5 | 8 | |
603 | 746 | |
- | - | |
6.4 | 0.0 | |
2 months ago | 6 months ago | |
C++ | Lua | |
Apache License 2.0 | Creative Commons Zero v1.0 Universal |
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luascript
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I'm trying to switch from Python to Lua so I can get into game development... where do I start?
PICO8 • Godot with luascript • LÖVE2D
- Dev snapshot: Godot 4.0 alpha 15
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Can I talk to external modules' API through a programming language I added through a module?
I want to use Lua as the script language for Godot through luascript, and I'm sure it works but with vanilla godot, but what if I eventually have to access some stores' API through an external module like GodotSteam or GodotGOG? Would this newly added programming language work with it?
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Are there any good 3D Lua game engines?
There is a Lua support module for Godot.
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Has anyone plugged LUA or Golang into the GoDot Tool Chain?
Thanks u/insomniac_lemon thats excellent. I also found this one for LUA. https://github.com/perbone/luascript And this one for Golang: https://github.com/godot-go/godot-go Now the hard part, Getting it all working :D
luastatic
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I'm trying to switch from Python to Lua so I can get into game development... where do I start?
Do you use sr or https://github.com/ers35/luastatic or some othere tool?
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Lua Dependencies
What OS? It might be as simple as including the library in a zip file that also includes your program. If you need a binary at the end, projects like luastatic can do that. https://github.com/ers35/luastatic
- Is there any packager that packs lua program into executable?
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Best or easiest way to create Lua executable?
luastatic is probably what you want? https://github.com/ers35/luastatic
- I created a standalone Windows executable that takes any Lua script as input, and outputs a new standalone executable that runs your script
- Actually Portable Executable – Lua
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How do you make an executable from multiple lua files ?
See this explanation of how luastatic resolves paths: https://github.com/ers35/luastatic/issues/14#issuecomment-321860175
What are some alternatives?
godot-git-plugin - Git implementation of the VCS interface in Godot
cosmopolitan - build-once run-anywhere c library
godot-go - Go bindings for Godot 4.2 GDExtension API
luape - A simple Windows executable that frankenstines with Lua to create portable scripts
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
lua - The Lua repo, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests. Send any issue to the Lua mailing list https://www.lua.org/lua-l.html
GodotPckTool - Standalone tool for extracting and creating Godot .pck files
wac - WebAssembly interpreter in C
GodotGoG - GOG module for Godot engine.
kilo - A text editor in less than 1000 LOC with syntax highlight and search.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
srlua - A tool for building self-running Lua programs.