Kaguya VS renderdoc

Compare Kaguya vs renderdoc and see what are their differences.

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Kaguya renderdoc
1 13
380 8,458
- -
0.0 9.8
over 1 year ago 1 day ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Kaguya

Posts with mentions or reviews of Kaguya. We have used some of these posts to build our list of alternatives and similar projects.

renderdoc

Posts with mentions or reviews of renderdoc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-10.

What are some alternatives?

When comparing Kaguya and renderdoc you can also consider the following projects:

Adria-DX12 - Rendergraph-based graphics engine written in C++ using DirectX12

apitrace - Tools for tracing OpenGL, Direct3D, and other graphics APIs

chatty - Basic IRC client for writing bots

reshade - A generic post-processing injector for games and video software.

dgVoodoo2 - Glide/DirectX implementation on D3D11/12

Aurora - Real-time GPU path tracing with a USD Hydra render delegate

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

ExIrc - IRC client adapter for Elixir projects

vulkan-renderer - Game engine written with C++ and Vulkan.

KlayGE - KlayGE is a cross-platform open source game engine with plugin-based architecture.

Vulkan-Samples - One stop solution for all Vulkan samples