Kaguya VS chatty

Compare Kaguya vs chatty and see what are their differences.

Kaguya

D3D12 Rendering Engine (by kcloudy0717)

chatty

Basic IRC client for writing bots (by alco)
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Kaguya chatty
1 -
380 35
- -
0.0 0.0
almost 2 years ago over 7 years ago
C++ Elixir
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Kaguya

Posts with mentions or reviews of Kaguya. We have used some of these posts to build our list of alternatives and similar projects.

chatty

Posts with mentions or reviews of chatty. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning chatty yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Kaguya and chatty you can also consider the following projects:

Adria-DX12 - Rendergraph-based graphics engine written in C++ using DirectX12

chatter - Chatter library for Elixir, provides a secure broadcast between nodes.

reshade - A generic post-processing injector for games and video software.

wpa_supplicant - See Nerves.WpaSupplicant now

Aurora - Real-time GPU path tracing with a USD Hydra render delegate

ejabberd - Robust, Ubiquitous and Massively Scalable Messaging Platform (XMPP, MQTT, SIP Server)

ExIrc - IRC client adapter for Elixir projects

SftpEx

KlayGE - KlayGE is a cross-platform open source game engine with plugin-based architecture.

tunnerl - SOCKS4, SOCKS4a and SOCKS5 protocols implementation in Erlang/OTP.

pool - Socket acceptor pool for Elixir