juicy-springs
vertex-displacement-basics
juicy-springs | vertex-displacement-basics | |
---|---|---|
2 | 1 | |
28 | 3 | |
- | - | |
0.0 | 1.4 | |
almost 2 years ago | about 1 year ago | |
ShaderLab | ShaderLab | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
juicy-springs
-
Game feel boring or bland? Add some JUICE with Springs! This powerful tool can take your simple, boring motion into juicy springy motion in no time flat! Full Unity Tutorial in Comments!
Full Tutorial on YouTube
-
Game feel boring or bland? Add some JUICE with Springs! This powerful tool can take your simple, boring motion into juicy springy motion in no time flat! Full Tutorial in Comments!
Something a lot of young indies skip over is the "juice factor" of their game. Simple, bland transitions and movement leaves the game feeling boring. This week you can not only learn about Springs and how to use them, but also get a framework to use them in your game today!
vertex-displacement-basics
-
ShaderGraph Vertex Displacement Basics - 2 Shaders to Manipulate Vertex Positions with Time
👨💻 As always, the full project is available on GitHub
What are some alternatives?
3d-model-ui-preview - Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model
unity-csharp-basics-5 - Learn about delegates in a Unity-focused tutorial!
urp-scrolling-texture - Learn how to create a scrolling texture shader in URP Shader graph
intermediate-vertex-displacement - Circular and Linear Waves in ShaderGraph
shadows
ai-series-part-42 - Learn how to combine a Root Motion animated model with a NavMeshAgent. This gives you all the pathing benefits and local avoidance of the Navigation System with the precise animation you expect from Root Motion.
hdrp-decal-projector - Learn about the HDRP Decal Projector in this tutorial repository and video!
raycasting-explained - In this tutorial repository I aim to make it really clear how each of the Ray, Sphere, Box, and Capsule casts work, look, behave, and how you can use each one of them to achieve your "casting" goals!