Jansson
Allegro
Jansson | Allegro | |
---|---|---|
6 | 24 | |
2,976 | 1,759 | |
- | 0.9% | |
6.2 | 8.3 | |
14 days ago | 8 days ago | |
C | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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Jansson
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A good C library to parse json data
I'm a fan of jansson easy to use and great documentation
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jemi: a compact JSON serializer for embedded systems
Context: I needed to emit rather complex compound JSON data for a C-based project I'm working on. I could do it all with sprintf(), but it got messy quickly. I looked at available libraries such as jansson and CCAN's json, but they both used malloc(), which isn't an option in my case.
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How can I parse JSON with C?
I find jansson quite usable and minimal: https://github.com/akheron/jansson
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Good json libraries?
JanSON has been really good for my uses. Simple, intuitive, fast.
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How I cut GTA Online loading times by 70%
I don't see why something like Jansson wouldn't.
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C Deep
Jansson - Library for encoding, decoding and manipulating JSON. MIT
Allegro
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Not only Unity...
Allegro (zlib/plain C) https://github.com/liballeg/allegro5
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Allegro library website redirected to anti-Kotaku Nazi-related page
Some nutjob has taken control of https://liballeg.org to redirect it to some anti-Nazi page that mentions Kotaku, comparing them to nazis.
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Self taught developers, what did you know when you started?
C, C++, Allegro, SDL, Some rudimentary SQL, Some basic BSD Sockets. But I also took some time to learn 3D math, trigonometry and linear algebra so I can include some basic 3D examples in my portfolio. I was later told that it was the 3D math that made the difference because if I (barely finished HS) can do that I can probably learn everything they give me.
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Recourses to make games like they did in the 90s?
Wow, DJGPP and Allegro (still going!), that takes me back - that and Bloodshed IDE were my weapons of choice back then!
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What are some of your favourite tools/libraries/frameworks to visualize or prototype something
liballeg.org
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Looking for a very basic 2d graphics library
allegro 5 is quite alright with fonts
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What are some cool modern libraries you enjoy using?
allegro5 is a great rendering library if you want to get something 2D on the screen fast
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Are there other examples of people who made games with their own engines like Minecraft ?
Hell, their website says in the first few sentences it isn't an engine.
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Where to start?
A while ago I was getting started with the Allegro5 game engine (+Rust bindings). It's the same engine used for Factorio. I wrote a simple egui-integration to have nicer UI options. It was mostly for myself and is thus poorly documented but maybe you get some ideas how to make it work.
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Resources for C++
Here's a simple program using Allegro
What are some alternatives?
json-c - https://github.com/json-c/json-c is the official code repository for json-c. See the wiki for release tarballs for download. API docs at http://json-c.github.io/json-c/
raylib - A simple and easy-to-use library to enjoy videogames programming
cJSON - Ultralightweight JSON parser in ANSI C
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
RapidJSON - A fast JSON parser/generator for C++ with both SAX/DOM style API
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
libjson - a JSON parser and printer library in C. easy to integrate with any model.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
JSMN - Jsmn is a world fastest JSON parser/tokenizer. This is the official repo replacing the old one at Bitbucket
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
JsonCpp - A C++ library for interacting with JSON.
Oxygine - Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac