imgui-app VS SHADERed

Compare imgui-app vs SHADERed and see what are their differences.

imgui-app

Dear IMGUI + Render + Window handling, amalgamation in two files ready to use (by pplux)
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imgui-app SHADERed
5 24
151 4,188
- -
0.0 0.0
over 1 year ago 7 months ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

imgui-app

Posts with mentions or reviews of imgui-app. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-23.

SHADERed

Posts with mentions or reviews of SHADERed. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-20.

What are some alternatives?

When comparing imgui-app and SHADERed you can also consider the following projects:

DearPyGui - Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies

bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)

ImGuiColorTextEdit - Colorizing text editor for ImGui

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

cimgui-sokol-starterkit - A minimal self-contained Dear ImGui starter project for Windows, Linux and macOS.

processing - Source code for the Processing Core and Development Environment (PDE)

sokol-rs - Rust bindings to sokol (https://github.com/floooh/sokol).

YOLOv4-Tiny-in-UnityCG-HLSL - A modern object detector inside fragment shaders

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

mesh-viewer - An interactive mesh viewer (for '.obj' files) using OpenGL and GLSL

sokol - minimal cross-platform standalone C headers

glslcc - GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang