hdrp-decal-projector
line-renderer-collider
hdrp-decal-projector | line-renderer-collider | |
---|---|---|
1 | 2 | |
2 | 16 | |
- | - | |
2.6 | 0.0 | |
almost 2 years ago | almost 2 years ago | |
Mathematica | ShaderLab | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hdrp-decal-projector
-
I've always used planar quads for decals, but with the Unity 2021 release with URP 12, both URP and HDRP now support Decal Projectors that wrap to the target geometry which results in much nicer looking decals!
As ALWAYS! The full projects are available on GitHub: URP | HDRP
line-renderer-collider
-
If you're using the Unity Line Renderer and need a collider for it - here's how you can quickly add a collider regardless of the complexity of your line
Full Tutorial on YouTube
-
If you're using the Line Renderer and need a collider for it - here's how you can quickly add a collider regardless of the complexity of your line renderer!
As always, the full project for this video is available on GitHub!
What are some alternatives?
ragdolls - Learn about the ragdoll ceration workflow, a script to toggle between an Animator and Ragdoll, and some optimization ideas for having ragdolls in your game.
cinemachine-basics-1 - learn how you can use the Transposer and Composer (and what each configuration option does!) to frame & follow your Player using Cinemachine!
persistent-data - Learn how to save and load data in Unity - avoiding common mistakes and dangerous serialization techniques many other tutorials will tell you to use!
3d-model-ui-preview - Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model
async-scene-transitions - Learn how to implement a framework to manage animations between scenes.
ai-series-part-40 - Learn how you can implement the jobs system to improve the performance of Line of Sight checking for your AI!
juicy-springs - Transform your simple, bland transitions and movement into juicy springy movement!
ai-series-part-41 - In this Unity tutorial, learn how to make your AI throw accurate projectiles at stationary or moving targets given only a maximum allowable throw
urp-decal-projector - Learn about the URP Decal Projector in this tutorial repository and video!
unity-iap-2023 - Learn how to set up Unity IAP for both Google Play and the Apple App Store
flamethrower - In this repository you can learn how to implement a flamethrower that damages enemies over time, including applying a burning effect to the enemy
scene-inspector-debug-information - Learn how to extend an existing Inspector in the Unity Editor and draw debug information in the Scene View.