harfang3d VS d3d9

Compare harfang3d vs d3d9 and see what are their differences.

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harfang3d d3d9
13 1
470 156
1.9% -
4.3 1.6
8 months ago about 1 year ago
C++ Go
GNU Lesser General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

harfang3d

Posts with mentions or reviews of harfang3d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-19.

d3d9

Posts with mentions or reviews of d3d9. We have used some of these posts to build our list of alternatives and similar projects.
  • How can I take a screenshot quickly enough to take 60 in one second?
    1 project | /r/golang | 21 Nov 2022
    Using Go screenshot libraries which use win32 are much too slow, and don't take screenshots quickly enough. While looking into this problem, I found that even in C, win32 screenshots don't get near to the speeds needed for 60fps. I was told at some point to try using DirectX to take a screenshot, and so I found some Go bindings: https://github.com/gonutz/d3d9, and I'm realizing that I do not know how to use DirectX at all. Does anyone know how I can get started with DirectX? How I might be able to just take a simple and efficient screenshot with it?

What are some alternatives?

When comparing harfang3d and d3d9 you can also consider the following projects:

RayTracing - Realtime GPU Path tracer based on OpenCL and OpenGL

glop - Bare-bones osx alternative to sdl

Open3D - Open3D: A Modern Library for 3D Data Processing

go-sdl2 - SDL2 binding for Go

canvas2d

termloop - Terminal-based game engine for Go, built on top of Termbox

CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.

go-collada - Go package for working with the Collada file format.

Pixel - A hand-crafted 2D game library in Go

raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.

Leaf - A game server framework in Go (golang)