harfang3d
HARFANG 3D source code public repository (by harfang3d)
d3d9
Direct3D9 wrapper for Go. (by gonutz)
harfang3d | d3d9 | |
---|---|---|
13 | 1 | |
470 | 156 | |
1.9% | - | |
4.3 | 1.6 | |
8 months ago | about 1 year ago | |
C++ | Go | |
GNU Lesser General Public License v3.0 only | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
harfang3d
Posts with mentions or reviews of harfang3d.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-19.
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3D Engine in Python: New update on Harfang 3D
👉 Last release - Github
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What would be the closest thing to Unity/Unreal C#/C++ for Go to create games/animations/visual work?
There are other options (not a lot) that you can find here https://awesome-go.com/game-development/ with Harfang 3D being one that looks the most like Unity/Unreal however have not tried it so cannot comment https://github.com/harfang3d/harfang3d
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3d with Ebitengine?
Haven't used it though there is also https://github.com/harfang3d/harfang3d
- Harfang3D update: 3D Engine in Python
- Harfang3D, an open source deeptech built for the future of embedded 3D
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Python GUI - Overview
I'm coming back to you because we recently released an update of the video GUI in Python with our Harfang API.
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Python GUI update
If you want more informations about the API: https://www.harfang3d.com/
- HARFANG3D, a C++ 3D visualization library (usable in Python, Lua and Go).
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Underwater scenery coded in Lua with the Harfang engine. All the particles and fishes are scripted as simple Lua functions, running on Lua 5.4. The scene is created using Harfang Studio editor. The rendering is using modern features such as SSR and SSGI. Feel free to ask if you have any question :)
In case people are wondering, this is the engine I used to build this project: https://www.harfang3d.com
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HARFANG® 3.2.1 is out! 3D Gamedev & Visualization engine for Python Windows & Linux
HARFANG® 3.2.1 is out! This release brings fixes, code maintenance and performance improvements. For Linux users, the Python wheel is now built on top of Ubuntu 20.04LTS, making is easier to install with PIP. for Windows users: - either get the wheel on Pypi https://pypi.org/project/harfang/ - or simply type pip install harfang in your command line for Linux users: - Get the whell from Github https://github.com/harfang3d/harfang3d/releases/tag/v3.2.1
d3d9
Posts with mentions or reviews of d3d9.
We have used some of these posts to build our list of alternatives
and similar projects.
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How can I take a screenshot quickly enough to take 60 in one second?
Using Go screenshot libraries which use win32 are much too slow, and don't take screenshots quickly enough. While looking into this problem, I found that even in C, win32 screenshots don't get near to the speeds needed for 60fps. I was told at some point to try using DirectX to take a screenshot, and so I found some Go bindings: https://github.com/gonutz/d3d9, and I'm realizing that I do not know how to use DirectX at all. Does anyone know how I can get started with DirectX? How I might be able to just take a simple and efficient screenshot with it?
What are some alternatives?
When comparing harfang3d and d3d9 you can also consider the following projects:
RayTracing - Realtime GPU Path tracer based on OpenCL and OpenGL
glop - Bare-bones osx alternative to sdl
Open3D - Open3D: A Modern Library for 3D Data Processing
go-sdl2 - SDL2 binding for Go
canvas2d
termloop - Terminal-based game engine for Go, built on top of Termbox
CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.
go-collada - Go package for working with the Collada file format.
Pixel - A hand-crafted 2D game library in Go
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Leaf - A game server framework in Go (golang)