gpgpu-rs VS wgsl-mode

Compare gpgpu-rs vs wgsl-mode and see what are their differences.

gpgpu-rs

Simple experimental async GPGPU framework for Rust (by UpsettingBoy)

wgsl-mode

Emacs syntax highlighting for the WebGPU Shading Language (WGSL) (by acowley)
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gpgpu-rs wgsl-mode
8 1
135 17
- -
3.8 4.0
about 1 month ago 5 months ago
Rust Emacs Lisp
European Union Public License 1.2 GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gpgpu-rs

Posts with mentions or reviews of gpgpu-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-14.

wgsl-mode

Posts with mentions or reviews of wgsl-mode. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-25.
  • Is WGSL a good choice?
    9 projects | /r/rust_gamedev | 25 Sep 2021
    IIRC, somebody looked at it, but nothing usable yet. There is, however, cargo-wgsl, vscode-wgsl, Emacs plugin, and Vim plugin

What are some alternatives?

When comparing gpgpu-rs and wgsl-mode you can also consider the following projects:

wgsl.vim - WGSL syntax highlight for vim

learn-wgpu - Guide for using gfx-rs's wgpu library.

wgpu - Cross-platform, safe, pure-rust graphics api.

Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.

naga - Universal shader translation in Rust

compute-shader-101 - Sample code for compute shader 101 training

vscode-wgsl - VsCode Syntax highlight for WGSL files

vange-rs - Rusty Vangers clone

baryon - Fast prototyping 3D engine

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧