Compute Shaders and Rust - looking for some guidance.

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  • gpgpu-rs

    Simple experimental async GPGPU framework for Rust

  • You could try gpgpu-rs, a compute-focused framework I'm writing. It has some nice integrations with image and ndarray (tho the latter still needs some work) I'll definitely love some feedback :)

  • compute-shader-101

    Sample code for compute shader 101 training

  • Yes, compute-shader-101 is sample code + video + slides.

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  • rust-gpu

    🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

  • There is rust-gpu from Embark studio. This uses rust as the language for the shaders.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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