Learn Wgpu updated to 0.11

This page summarizes the projects mentioned and recommended in the original post on /r/rust_gamedev

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  • wgpu

    Cross-platform, safe, pure-rust graphics api.

  • Can't hurt to go through the tutorial, but looks to be mostly focused on rendering. The hello-compute example works as a minimal self contained example of launching a compute shader, so you might want to try running that and then making incremental changes to it. Beyond that, the docs.rs documentation and their Matrix chat channels might be your best resources

  • gpgpu-rs

    Simple experimental async GPGPU framework for Rust

  • I'm working on a compute framework (gpgpu-rs) based on wgpu, if you wanna check out.

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  • docs.rs

    crates.io documentation generator

  • Can't hurt to go through the tutorial, but looks to be mostly focused on rendering. The hello-compute example works as a minimal self contained example of launching a compute shader, so you might want to try running that and then making incremental changes to it. Beyond that, the docs.rs documentation and their Matrix chat channels might be your best resources

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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