godot-go
godot-go
godot-go | godot-go | |
---|---|---|
2 | 6 | |
355 | 461 | |
- | 3.3% | |
0.0 | 6.6 | |
over 4 years ago | 8 days ago | |
Go | Go | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-go
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I am making a 3D Game Engine from (almost) scratch in Go, and streaming it all live
Any chance you could take over and revive Godot-Go? That seems right up your alley, and you've got the skills.
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Godot+Golang: Using Golang as a scripting engine with Godot
Would it not be better to use the GDNative bindings?
godot-go
- What are language "bindings"
- Godot 4.0, C# or GDScript & GDExtension. Which will you use and why?
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Godot is amazing. The discourse on HN is even better. I come here every day for insight and context and encouragement.
Go-dot.
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I am making a 3D Game Engine from (almost) scratch in Go, and streaming it all live
With that being said, this seems like the most active/recent fork of godot-go.
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Announcing GoGodotJam - Let's make Godot Go Big
The name of the jam makes me think it's a jam for this.
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Has anyone plugged LUA or Golang into the GoDot Tool Chain?
Thanks u/insomniac_lemon thats excellent. I also found this one for LUA. https://github.com/perbone/luascript And this one for Golang: https://github.com/godot-go/godot-go Now the hard part, Getting it all working :D
What are some alternatives?
Godot - Godot Engine – Multi-platform 2D and 3D game engine
nmage - Go 3D Game Engine from (almost) scratch
luascript - Lua language support for Godot Engine
gglm - Fast Go OpenGL/Graphics focused Mathematics library inspired by the c++ library glm (https://github.com/g-truc/glm)
gosynflood - Demonstrates a synflood DDOS attack with raw sockets (for Ubuntu and Debian-like distros)
aegis - Linux, FreeBSD, NetBSD, OpenBSD and Windows debugging detection library. With support for C and Go.
godot-go - Go bindings for Godot's GDNative and NativeScript APIs
ento - Entity Component System written in Go
gdextension-nim - Godot 4.0 GDExtension binding for nim language.
py4go - Tight bidirectional integration between Go and Python
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).