godot-go
nmage
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godot-go
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I am making a 3D Game Engine from (almost) scratch in Go, and streaming it all live
Any chance you could take over and revive Godot-Go? That seems right up your alley, and you've got the skills.
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Godot+Golang: Using Golang as a scripting engine with Godot
Would it not be better to use the GDNative bindings?
nmage
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What is the coolest Go open source projects you have seen?
Well I am working on a 3D game engine in Go: https://github.com/bloeys/nmage
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I am making a 3D Game Engine from (almost) scratch in Go, and streaming it all live
The streams are not scripted and show the full process including learning topics and debugging problems, and the entire code is also open source and with a permissive license, hoping that one day we can build actual games with it!
What are some alternatives?
godot-go - Go bindings for Godot 4.2 GDExtension API
ngrok - Unified ingress for developers
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Vault - A tool for secrets management, encryption as a service, and privileged access management
gglm - Fast Go OpenGL/Graphics focused Mathematics library inspired by the c++ library glm (https://github.com/g-truc/glm)
lf - Terminal file manager
terraform - Terraform enables you to safely and predictably create, change, and improve infrastructure. It is a source-available tool that codifies APIs into declarative configuration files that can be shared amongst team members, treated as code, edited, reviewed, and versioned.
Hugo - The world’s fastest framework for building websites.
micro-editor - A modern and intuitive terminal-based text editor
Redis - Redis Go client