godot-fsharp-tools
Unofficial-Godot-Engine-Raspberry-Pi
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godot-fsharp-tools | Unofficial-Godot-Engine-Raspberry-Pi | |
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5 | 39 | |
74 | 275 | |
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0.0 | 0.8 | |
over 1 year ago | about 1 year ago | |
GDScript | ||
MIT License | MIT License |
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godot-fsharp-tools
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Error trying to install Fsharp tools
Hello guys I am new in Godot and I am trying to install this plugin FsharpTools, but i am getting these errors:
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Godot appreciation post
For what it's worth, Godot can do the same: there's a Godot version of Arcadia for using Clojure, and Godot F# tools takes some of the tedium out of using F#, though you have to make a small tweak to the .fsproj file it generates because the Mono assemblies moved. It works via a cheesy little hack: you make a C# script in Godot that's just an empty class that does nothing else but inherit from an F# class, and the F# project builds at the same time by adding it as a dependency of the Godot-generated .csproj file. Godot doesn't know anything weird is going on and it just kind of works :)
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Easiest lib to use for gui
For something OCaml-like but more approachable, it'd probably make more sense to try using the Godot game engine with F#. You can build the GUI itself visually, the godot-fsharp-tools plugin lets you piggyback on the C# support to write code in F#, and it's pretty easy to build for different platforms. The learning curve of figuring out how things work and translating it to F# is a bit steep, but can be mitigated by starting with the built-in GDscript and working in F# code where it makes sense as comfort and familiarity increases.
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What do you NOT like about Godot?
I looked at it before, but I'm generally more interested in languages like OCaml, F#, and Clojure (I tend to think and code in a more FP style so they suit me better) so I ended up using this plugin. I should probably give Nim another look since it has some features I like; I just really like the more advanced OCaml and F# type systems, making Nim seem like a step backward in that regard so I never gave it much consideration.
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Godot Engine on a Raspberry Pi 4 in action!
I haven't messed with it much lately but I was working from a combination of Godot F# tools and this 3-part blog post, plus a bit of trial-and-error. I don't have any good examples, I was doing a few tests to feel through how C# examples in the Godot documentation translated to F# and some random not-Godot-specific F# code setting up some data structures and logic. I'm more familiar with OCaml so I was basically trying to feel out F#/OCaml differences while figuring out F#/Godot integration, rather than make anything coherent enough to use as an example.
Unofficial-Godot-Engine-Raspberry-Pi
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Godot 3.5.2 on Raspberry Pi 3B < 20 FPS
I made a quick test project with a scrolling news ticker and clock. I've exported it with both "the" unofficial Godot Engine for the Raspberry Pi and FRT templates. Both have a similar result: when Godot is scalled to full screen, the frame rate for this controls-only (2D) project is < 20 FPS.
- I've just released the new Godot 3.5.2 binaries for the Raspberry Pi. Enjoy them! 😊🤖🍓
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Anyone else make games for raspberry pi?
If you are targeting the Pi 4 generation it should be even easier as they support vulkan and newer graphics standards out of the box. Take a look here if you want to find out about godot on the newer Pi generations: https://github.com/hiulit/Unofficial-Godot-Engine-Raspberry-Pi.
- Open arcade
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Running editor over vnc
Trying to run a raspi build of godot on my android device via vnc it runs when on the pi itself but when I try via vnc it shows this any ideas?
- Dedicated arcade cabinet on Raspberry Pi 3b+?
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Can games be programmed for RetroPie?
I'm the maintainer of the unofficial Godot Engine binaries for the Raspberry Pi https://github.com/hiulit/Unofficial-Godot-Engine-Raspberry-Pi You can run the editor and it's really nice indeed :)
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Has anyone connect a Godot game with an Arduino or a raspberry pi or with any android devices?
I have a godot project that runs directly on a raspberry pi zero w. It took a bit of work to get it to fit in that tiny memory space and I had to use the export template from here https://github.com/hiulit/Unofficial-Godot-Engine-Raspberry-Pi
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I want to make my own games on a handheld console!
Github repo with binaries for building godot on raspberry pi
- I've just released Godot Engine 3.5.1 for the Raspberry Pi 🤖🍓🎉
What are some alternatives?
godot-ideas - Freely share and discuss ideas for Godot Engine core, module and plugin development
frt - A Godot "platform" targeting single board computers.
ArcadiaGodot
itchio-godot-scraper - A scraper for Godot games hosted on https://itch.io.
godot-proposals - Godot Improvement Proposals (GIPs)
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Arcadia - Clojure in Unity
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
Godot_ARMory - A script to help build Godot Game Engine 4.0 on ARM Linux machines.
SmartShape2D - A 2D Terrain Tool for Godot
wasm3_dino_rpi_pico - WebAssembly Dino game for PPi Pico