Unofficial-Godot-Engine-Raspberry-Pi
frt
Unofficial-Godot-Engine-Raspberry-Pi | frt | |
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39 | 15 | |
275 | 278 | |
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0.8 | 0.0 | |
about 1 year ago | 10 months ago | |
C++ | ||
MIT License | MIT License |
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Unofficial-Godot-Engine-Raspberry-Pi
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Godot 3.5.2 on Raspberry Pi 3B < 20 FPS
I made a quick test project with a scrolling news ticker and clock. I've exported it with both "the" unofficial Godot Engine for the Raspberry Pi and FRT templates. Both have a similar result: when Godot is scalled to full screen, the frame rate for this controls-only (2D) project is < 20 FPS.
- I've just released the new Godot 3.5.2 binaries for the Raspberry Pi. Enjoy them! ๐๐ค๐
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Anyone else make games for raspberry pi?
If you are targeting the Pi 4 generation it should be even easier as they support vulkan and newer graphics standards out of the box. Take a look here if you want to find out about godot on the newer Pi generations: https://github.com/hiulit/Unofficial-Godot-Engine-Raspberry-Pi.
- Open arcade
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Running editor over vnc
Trying to run a raspi build of godot on my android device via vnc it runs when on the pi itself but when I try via vnc it shows this any ideas?
- Dedicated arcade cabinet on Raspberry Pi 3b+?
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Can games be programmed for RetroPie?
I'm the maintainer of the unofficial Godot Engine binaries for the Raspberry Pi https://github.com/hiulit/Unofficial-Godot-Engine-Raspberry-Pi You can run the editor and it's really nice indeed :)
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Has anyone connect a Godot game with an Arduino or a raspberry pi or with any android devices?
I have a godot project that runs directly on a raspberry pi zero w. It took a bit of work to get it to fit in that tiny memory space and I had to use the export template from here https://github.com/hiulit/Unofficial-Godot-Engine-Raspberry-Pi
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I want to make my own games on a handheld console!
Github repo with binaries for building godot on raspberry pi
- I've just released Godot Engine 3.5.1 for the Raspberry Pi ๐ค๐๐
frt
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Anybody has interest in these retro handhelds?
another option is to use godot and use a this to target arm cpus https://github.com/efornara/frt
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Exporting to Linux arm64
To point you in a direction, Efornara made FRT which was originally meant for Raspberry Pis, but can basically run on any linux arm device now. You can download the binaries and try that, the link is in the description, but you can also build your own templates if you know how to and understand using Docker.
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Godot 3.5.2 on Raspberry Pi 3B < 20 FPS
I made a quick test project with a scrolling news ticker and clock. I've exported it with both "the" unofficial Godot Engine for the Raspberry Pi and FRT templates. Both have a similar result: when Godot is scalled to full screen, the frame rate for this controls-only (2D) project is < 20 FPS.
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Managed to use SonicMaster's port to convert this little game to the PS Vita!
Godot works well on Raspberry pi 4 and other OPENGL ES-supported ARM-devices thanks to Godot FRT export-templates. Check here: https://github.com/efornara/frt I've have tested on a RG351V-handheld. See video here: https://twitter.com/NilskiLabs/status/1593590541622681602?s=20 This is Godot 3.5.2, but support for Godot 4.0 is currently in experimental-phase
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handheld for gamdevs?
FRT by efornara is the repository that explains how the bins are compiled. He also has some compiled bins that you can download and try instead of mine.
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Anyone else make games for raspberry pi?
You can make godot games and run them on the raspberry pi just fine! At least 2D is working very well and 3D is also working but not feature-complete. Take a look at https://github.com/efornara/frt if you want to run godot games on the pi. I am currently working on a simple 2D RTS specifically made for the Pi Zero 2 and the performance is really good so far. :)
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Can games be programmed for RetroPie?
Is this it? And yes, I forgot about TIC-80! I haven't tried that one at all, but it looks very cool.
- A complete Godot game for the GameShell portable console! Procedural platforming!
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Custom export template with native Wayland/Pipewire support
There are still pending issues, but the basics are there. See: https://github.com/efornara/frt/issues/39
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Wanted to share this quick update of how my RG351 platformer is coming along ๐งโ๏ธ
I'm using the Godot game engine mainly. To compile for the RG351, I'm using this export template: https://github.com/efornara/frt
What are some alternatives?
itchio-godot-scraper - A scraper for Godot games hosted on https://itch.io.
godot-proposals - Godot Improvement Proposals (GIPs)
Godot - Godot Engine โ Multi-platform 2D and 3D game engine
PortMaster - A simple tool that allows you to download various game ports that are available for 351Elec/AmberElec, ArkOS, JelOS, RetroOZ, TheRA, and UnofficialOS for the RK3326 and RK3566 devices and the RG552.
Qml.Net - Qml.Net - Qt/QML integration/support for .NET
Godot_ARMory - A script to help build Godot Game Engine 4.0 on ARM Linux machines.
rg353m-godot - Repository for running Godot on the RG353M
godot-fsharp-tools - A Godot Engine plugin to simplify using F# through the C# Mono language.
Modern.Forms - Cross-platform spiritual successor to Winforms for .NET 6+
wasm3_dino_rpi_pico - WebAssembly Dino game for PPi Pico
liblcf - Library to handle RPG Maker 2000/2003 and EasyRPG projects