frt
PortMaster
frt | PortMaster | |
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15 | 87 | |
278 | 458 | |
- | - | |
0.0 | 9.6 | |
10 months ago | 3 months ago | |
C++ | Python | |
MIT License | MIT License |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
frt
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Anybody has interest in these retro handhelds?
another option is to use godot and use a this to target arm cpus https://github.com/efornara/frt
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Exporting to Linux arm64
To point you in a direction, Efornara made FRT which was originally meant for Raspberry Pis, but can basically run on any linux arm device now. You can download the binaries and try that, the link is in the description, but you can also build your own templates if you know how to and understand using Docker.
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Godot 3.5.2 on Raspberry Pi 3B < 20 FPS
I made a quick test project with a scrolling news ticker and clock. I've exported it with both "the" unofficial Godot Engine for the Raspberry Pi and FRT templates. Both have a similar result: when Godot is scalled to full screen, the frame rate for this controls-only (2D) project is < 20 FPS.
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Managed to use SonicMaster's port to convert this little game to the PS Vita!
Godot works well on Raspberry pi 4 and other OPENGL ES-supported ARM-devices thanks to Godot FRT export-templates. Check here: https://github.com/efornara/frt I've have tested on a RG351V-handheld. See video here: https://twitter.com/NilskiLabs/status/1593590541622681602?s=20 This is Godot 3.5.2, but support for Godot 4.0 is currently in experimental-phase
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handheld for gamdevs?
FRT by efornara is the repository that explains how the bins are compiled. He also has some compiled bins that you can download and try instead of mine.
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Anyone else make games for raspberry pi?
You can make godot games and run them on the raspberry pi just fine! At least 2D is working very well and 3D is also working but not feature-complete. Take a look at https://github.com/efornara/frt if you want to run godot games on the pi. I am currently working on a simple 2D RTS specifically made for the Pi Zero 2 and the performance is really good so far. :)
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Can games be programmed for RetroPie?
Is this it? And yes, I forgot about TIC-80! I haven't tried that one at all, but it looks very cool.
- A complete Godot game for the GameShell portable console! Procedural platforming!
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Custom export template with native Wayland/Pipewire support
There are still pending issues, but the basics are there. See: https://github.com/efornara/frt/issues/39
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Wanted to share this quick update of how my RG351 platformer is coming along 🐧❄️
I'm using the Godot game engine mainly. To compile for the RG351, I'm using this export template: https://github.com/efornara/frt
PortMaster
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Box Art for PortMaster 'Read to Install Ports' on RGB30 (JELOS)
There's a screenshot for every game on PortMaster in the GitHub repository: https://github.com/christianhaitian/PortMaster/tree/main/images
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Did anyone manage to play Jazz Jackrabbit 2 on RG351 with Portmaster?
The port is available in Portmaster (https://github.com/christianhaitian/PortMaster) file ’Jazz2.zip‘. The instructions are simple: “Copy the original game files (The Secret Files and/or The Christmas Chronicles) to ports/jazz2/Source.“ A long time ago, I bought the original games on CD-ROM and I’m using these files, but it doesn’t work.
- What sort of game roms go in here?
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Trying Out Recalbox for RG353P/V/M
There is a recalbox/roms/ports rom folder as well, with some folders and freeware files for supported ports already in place (Doom, Wolf3D, some others). Don't think PortMaster or my PortMaster-unique/dependent ports from JELOS and ArkOS will work without some numerous changes to the paths in various scripts and configs.
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Installing Linux Games on an Anbernic Device
The PortMaster project specializes in adapting an increasing library of freeware and commercial games — not only Linux, but DOS/Win, and some Android — to work in Linux custom firmwares for these devices. Games that are already written for Linux have one less hurdle to overcome in the process, I would think…? A bit above my level of experience, I’m afraid.
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Nintendo Switch games as Celeste on RGB10 Max
I really enjoyed playing the Celeste Nintendo Switch port on the RGB10 Max. I was wondering if anyone can recommend some other games that are also fairly recent that can be played on this device? I am not sure how to find more Switch games like this, as PortMaster mainly links older games (https://github.com/christianhaitian/PortMaster)
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Could you play enter the gungeon/undertalr on this?
About that I didn't know, but you can look for in the Portmaster GitHub page
- Half Life on Dreamcast Not Starting
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Any metroidvanias for the linux based handhelds?
They're all listed in the portmaster wiki: https://github.com/christianhaitian/PortMaster/wiki
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Port Games
There's Portmaster that manages Port games and it is so easy to use. No need for the V. There are all the instructions for each game here https://github.com/christianhaitian/PortMaster/wiki and many games do not require your own files (Stardew Valley does, though).
What are some alternatives?
Unofficial-Godot-Engine-Raspberry-Pi - Unofficial Godot Engine binaries for the Raspberry Pi.
AnberPorts - AnberPorts for Anbernic RG351P/M and RG351V running ArkOS, 351elec and The RA.
godot-proposals - Godot Improvement Proposals (GIPs)
AM2RLauncher - Host respository for the AM2RLauncher.
Qml.Net - Qml.Net - Qt/QML integration/support for .NET
arkos - Another rk3326 Operating System
rg353m-godot - Repository for running Godot on the RG353M
arkos - Another rockchip Operating System
Modern.Forms - Cross-platform spiritual successor to Winforms for .NET 6+
Bastard-OS - A Custom Version of Onion OS for the Miyoo Mini
liblcf - Library to handle RPG Maker 2000/2003 and EasyRPG projects
351ELEC - Handheld firmware optimized for the Anbernic RG351P/M/V devices.