Godot Engine on a Raspberry Pi 4 in action!

This page summarizes the projects mentioned and recommended in the original post on /r/godot

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  • Unofficial-Godot-Engine-Raspberry-Pi

    Unofficial Godot Engine binaries for the Raspberry Pi.

    You can find the binaries for both the editor and the export templates here: https://github.com/hiulit/Unofficial-Godot-Engine-Raspberry-Pi

  • godot-fsharp-tools

    A Godot Engine plugin to simplify using F# through the C# Mono language.

    I haven't messed with it much lately but I was working from a combination of Godot F# tools and this 3-part blog post, plus a bit of trial-and-error. I don't have any good examples, I was doing a few tests to feel through how C# examples in the Godot documentation translated to F# and some random not-Godot-specific F# code setting up some data structures and logic. I'm more familiar with OCaml so I was basically trying to feel out F#/OCaml differences while figuring out F#/Godot integration, rather than make anything coherent enough to use as an example.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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