glslViewer
shader-doodle
glslViewer | shader-doodle | |
---|---|---|
7 | 1 | |
4,475 | 493 | |
- | - | |
7.5 | 0.0 | |
about 2 months ago | about 1 year ago | |
C++ | JavaScript | |
BSD 3-clause "New" or "Revised" License | MIT License |
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glslViewer
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Fun with real-time manipulation of glsl (shader) files
I'm not an expert on glsl/shaders etc. but rather understand how to use Python to read values from hardware (ADC) and convert it to OSC, which, in turn, is passed on to glslViewer (https://github.com/patriciogonzalezvivo/glslViewer) ... it is glslViewer that does all the hard work of hot reloading .frag files as new uniform values are received.
- Manipulating glsl shaders with the pi zero 2
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glslViewer on Pocketchip: unable to load driver: sun4i-drm_dri.so
Hey, I'm pretty new to the chip and wanted to explore to possibilites of it as an on the go programming gameboy of sorts. I managed to compile glslViewer on it and it starts, except with a bunch of errors:
- GlslViewer
- GlslViewer: Console-based GLSL Sandbox for 2D/3D shaders shaders
shader-doodle
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Can anyone identify what jeen-yuhs.com is using to create the static effect?
It seems to be the component. Found the docs on GitHub.
What are some alternatives?
glsl-sandbox - Shader editor and gallery.
shader-park-core - A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
glmark2 - glmark2 is an OpenGL 2.0 and ES 2.0 benchmark
shadertoy-react - 6kB "Shadertoy" like react component letting you easily render your fragment shaders in your React web projects, without having to worry about implementing the WebGL part.
tiny-webrtc-gw - tiny/fast webRTC video conferencing gateway
Blotter - A JavaScript API for drawing unconventional text effects on the web.
cr - cr.h: A Simple C Hot Reload Header-only Library
glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL
glslSmartDeNoise - Fast glsl deNoise spatial filter, with circular gaussian kernel, full configurable
thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.
q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
curtainsjs - curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes.