shader-doodle VS thebookofshaders

Compare shader-doodle vs thebookofshaders and see what are their differences.

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shader-doodle thebookofshaders
1 3
493 5,780
- -
0.0 3.7
about 1 year ago 2 months ago
JavaScript GLSL
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

shader-doodle

Posts with mentions or reviews of shader-doodle. We have used some of these posts to build our list of alternatives and similar projects.

thebookofshaders

Posts with mentions or reviews of thebookofshaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-27.

What are some alternatives?

When comparing shader-doodle and thebookofshaders you can also consider the following projects:

shader-park-core - A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark

glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.

shadertoy-react - 6kB "Shadertoy" like react component letting you easily render your fragment shaders in your React web projects, without having to worry about implementing the WebGL part.

AE_tl_math - An After Effect plugin to code in GLSL directly inside After Effect or to write math expressions to code your own filter

Blotter - A JavaScript API for drawing unconventional text effects on the web.

1_16_shaders - MC vanilla fabulous shaders

glslViewer - Console-based GLSL Sandbox for 2D/3D shaders

glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

curtainsjs - curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes.

lygia - LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility