shader-doodle
A friendly web-component for writing and rendering shaders. (by halvves)
glslCanvas
Simple tool to load GLSL shaders on HTML Canvas using WebGL (by patriciogonzalezvivo)
shader-doodle | glslCanvas | |
---|---|---|
2 | 3 | |
562 | 2,068 | |
9.3% | 2.2% | |
0.0 | 0.0 | |
about 2 years ago | almost 2 years ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
shader-doodle
Posts with mentions or reviews of shader-doodle.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-12-14.
- Show HN: Svader – Create GPU-rendered Svelte components
-
Can anyone identify what jeen-yuhs.com is using to create the static effect?
It seems to be the component. Found the docs on GitHub.
glslCanvas
Posts with mentions or reviews of glslCanvas.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-27.
- What did they use?
- Mechanical Watch
-
The Book of Shaders
I took a deeper dive this past weekend, and what a treat! They've embedded examples that you can interact with using a tool they've created called glslCanvas which helps make it a bit more hands on. I have always appreciated that about devs who share their work using tools like Codepen or Codesandbox because it helps make sense of what can otherwise feel extremely overwhelming.
What are some alternatives?
When comparing shader-doodle and glslCanvas you can also consider the following projects:
thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Blotter - A JavaScript API for drawing unconventional text effects on the web.
react-native-gcanvas - react native canvas based on gpu opengl glsl GCanvas -- A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎)
rain - Rainy window wallpaper
glslViewer - Console-based GLSL Sandbox for 2D/3D shaders