glslViewer
glsl-sandbox
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glslViewer | glsl-sandbox | |
---|---|---|
7 | 6 | |
4,462 | 1,530 | |
- | - | |
7.5 | 4.3 | |
about 1 month ago | 7 days ago | |
C++ | JavaScript | |
BSD 3-clause "New" or "Revised" License | MIT License |
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glslViewer
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Fun with real-time manipulation of glsl (shader) files
I'm not an expert on glsl/shaders etc. but rather understand how to use Python to read values from hardware (ADC) and convert it to OSC, which, in turn, is passed on to glslViewer (https://github.com/patriciogonzalezvivo/glslViewer) ... it is glslViewer that does all the hard work of hot reloading .frag files as new uniform values are received.
- Manipulating glsl shaders with the pi zero 2
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glslViewer on Pocketchip: unable to load driver: sun4i-drm_dri.so
Hey, I'm pretty new to the chip and wanted to explore to possibilites of it as an on the go programming gameboy of sorts. I managed to compile glslViewer on it and it starts, except with a bunch of errors:
- GlslViewer
- GlslViewer: Console-based GLSL Sandbox for 2D/3D shaders shaders
glsl-sandbox
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[Livelywallpaper] Quelques sites où je cherche du papier peint
[http://glslsandbox.com/
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WebGL minigame on my new portfolio website
I also found this website just recently: https://webgl2fundamentals.org/ and it's something I'm definitely gonna read through fully. You may also check https://thebookofshaders.com/ for shaders tutorials (they also have a pretty good editor), https://www.shadertoy.com/ and https://glslsandbox.com/ for some shader ideas. https://iquilezles.org/ and especially his SDF tutorials on YouTube. https://tympanus.net/codrops/ has many articles about shaders and WebGL as well.
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Why does it do those "chunks"
I was messing around with this when I noticed those weird chunks.
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pygame_shaders - a module to easily integrate shaders with Pygame
(The example shader below wasn't written by me, it can be found here https://glslsandbox.com/)
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Website created to host, share, run and display GLSL shader code - shadergrounds.com
For folks looking for something considerably more casual than shadertoy, there's also https://glslsandbox.com/ , which makes it stupid easy to grab an existing shader there, tweak 2 lines and publish the result. You probably won't gain fame or glory there, but it's a rather convenient practice ground.
- Manipulating glsl shaders with the pi zero 2
What are some alternatives?
glmark2 - glmark2 is an OpenGL 2.0 and ES 2.0 benchmark
giphy-js - Official GIPHY packages
tiny-webrtc-gw - tiny/fast webRTC video conferencing gateway
pygame_shaders - a library to easily integrate shaders into your new or existing pygame projects
cr - cr.h: A Simple C Hot Reload Header-only Library
lively - Free and open-source software that allows users to set animated desktop wallpapers and screensavers powered by WinUI 3.
glslSmartDeNoise - Fast glsl deNoise spatial filter, with circular gaussian kernel, full configurable
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
livevely
glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL
sdcv