glslCanvas
glslViewer
glslCanvas | glslViewer | |
---|---|---|
3 | 7 | |
1,878 | 4,475 | |
- | - | |
0.0 | 7.5 | |
10 months ago | about 2 months ago | |
JavaScript | C++ | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
glslCanvas
- What did they use?
- Mechanical Watch
-
The Book of Shaders
I took a deeper dive this past weekend, and what a treat! They've embedded examples that you can interact with using a tool they've created called glslCanvas which helps make it a bit more hands on. I have always appreciated that about devs who share their work using tools like Codepen or Codesandbox because it helps make sense of what can otherwise feel extremely overwhelming.
glslViewer
-
Fun with real-time manipulation of glsl (shader) files
I'm not an expert on glsl/shaders etc. but rather understand how to use Python to read values from hardware (ADC) and convert it to OSC, which, in turn, is passed on to glslViewer (https://github.com/patriciogonzalezvivo/glslViewer) ... it is glslViewer that does all the hard work of hot reloading .frag files as new uniform values are received.
- Manipulating glsl shaders with the pi zero 2
-
glslViewer on Pocketchip: unable to load driver: sun4i-drm_dri.so
Hey, I'm pretty new to the chip and wanted to explore to possibilites of it as an on the go programming gameboy of sorts. I managed to compile glslViewer on it and it starts, except with a bunch of errors:
- GlslViewer
- GlslViewer: Console-based GLSL Sandbox for 2D/3D shaders shaders
What are some alternatives?
matrix-engine - webGL2 implementation (opengles2/3). ClassObject scene draw orientend framework based on crazzy fast glmatrix engine. ECMA 6 JS Project in base. Obj loader, raycast, BVH animation etc.
glsl-sandbox - Shader editor and gallery.
react-native-gcanvas - react native canvas based on gpu opengl glsl GCanvas -- A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎)
glmark2 - glmark2 is an OpenGL 2.0 and ES 2.0 benchmark
shadertoy-react - 6kB "Shadertoy" like react component letting you easily render your fragment shaders in your React web projects, without having to worry about implementing the WebGL part.
tiny-webrtc-gw - tiny/fast webRTC video conferencing gateway
thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.
cr - cr.h: A Simple C Hot Reload Header-only Library
webgl-mipmaps-explainer - explore mipmap and anisotropic filtering options in webgl2
glslSmartDeNoise - Fast glsl deNoise spatial filter, with circular gaussian kernel, full configurable
gpu-io - A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser.
q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.