glsl-preprocessor VS slang

Compare glsl-preprocessor vs slang and see what are their differences.

slang

Making it easier to work with shaders (by shader-slang)
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glsl-preprocessor slang
1 4
4 1,697
- 5.5%
10.0 9.8
over 5 years ago 4 days ago
JavaScript C++
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

glsl-preprocessor

Posts with mentions or reviews of glsl-preprocessor. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

slang

Posts with mentions or reviews of slang. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

What are some alternatives?

When comparing glsl-preprocessor and slang you can also consider the following projects:

xshade - "cross shade" meta shading language and compiler

reshade - A generic post-processing injector for games and video software.

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

easy_localization - Easy and Fast internationalizing your Flutter Apps

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

SDL_shader_tools - Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)

cg2c