github-trending-repos
UnrealCLR
github-trending-repos | UnrealCLR | |
---|---|---|
6 | 37 | |
2,618 | 3,048 | |
- | - | |
4.7 | 2.6 | |
3 months ago | 11 months ago | |
HTML | C# | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
github-trending-repos
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Ways to discover new & trending crates?
If you are fan of GitHub notifications, you can subscribe to vitalets/github-trending-repos thread on Rust (daily or weekly). It takes data from GitHub Trending.
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GitHub is removing the Trending Repositories page
I've been using this for quite a few years now, and I've found a number of great projects using it:
https://github.com/vitalets/github-trending-repos
- https://github.com/vitalets/github-trending-repos.git
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.NET is often seen as corporate and boring – What are some interesting/cool/unique projects and people?
I found all of these over time with the awesome github trending repos subscription
- Tip: Explore the Github's Trending page daily.
UnrealCLR
- Since you're asking yes u can use C# in unreal
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Unity plan pricing and packaging updates
https://github.com/nxrighthere/UnrealCLR
I'm also surprised though they haven't just gone and added C# support as a first class option, it seems like such an obvious win.
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Those who have worked in both unreal and unity, what have your experiences been like?
You can use C# in unreal: https://github.com/nxrighthere/UnrealCLR, they even got an epic megagrant.
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C#
Surprise motherfucker
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Will unreal add C# as an extra language?
UnrealCLR
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How come Godot is by far the most recommended game engine, yet there are very few noticeable successful games made by it?
UnrealCLR has an Epic megagrant and supports .NET 6 already.
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I’ll take “sentences I never thought I’d write” for 200, Alex
I mean, technically Unreal does have C# support via their community, but it lags a bit behind the engine and isn’t as fully featured as Unity or even Godot https://github.com/nxrighthere/UnrealCLR
- [PC Gamer] Unity is merging with a company who made a malware installer
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Why is unity partnering with a company best known for making malware?
Biggest thing to note is that there's no stable release as of yet, so using UnrealCLR right now might not be the best idea for commercial games. There's also a few engine APIs missing from UnrealCLR, but from my own understanding, most of the common ones are there and ready to use.
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Unity Employees "Mad and Stressed Out" Amidst Unexpected Layoffs
Wish they would turn this into an officially supported project: https://github.com/nxrighthere/UnrealCLR
What are some alternatives?
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