genawaiter
RG3D
genawaiter | RG3D | |
---|---|---|
11 | 40 | |
428 | 3,193 | |
- | - | |
0.0 | 9.8 | |
almost 2 years ago | over 2 years ago | |
Rust | Rust | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
genawaiter
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Letlang — Roadblocks and how to overcome them - My programming language targeting Rust
Yes, Letlang is translated to Rust and the runtime is implemented in Rust, using tokio and genawaiter. The compiler itself is also built in Rust.
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Hey Rustaceans! Got a question? Ask here (7/2023)!
(note that genawaiter itself doesn't support no_std environments, but there's a merge request for that.)
- What is the next big thing coming to Rust
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A personal list of Rust grievances
> `async` to make fake generators.
Genawaiter[0] is one of them.
[0]: https://github.com/whatisaphone/genawaiter
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Generalizing coroutines - The Rust Language Design Team
Are you aware of the genawaiter crate?
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Do not wait for Rust generators
A warning though: genawaiter doesn't seem to be maintained. The last commit is 2 years old, and issues are not active (I opened one that I find somewhat critical: https://github.com/whatisaphone/genawaiter/issues/35).
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Hey Rustaceans! Got an easy question? Ask here (46/2021)!
There's e.g. https://github.com/whatisaphone/genawaiter, but you can also use yield directly (https://doc.rust-lang.org/beta/unstable-book/language-features/generators.html).
- What feature would you like to see implemented/stabilized?
- What's the outlook on generator functions in Rust?
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Generators in Rust?
If you're interested in something that can be used right now, on stable, you should take a look at the genawaiter crate, it reimplements generators with async.
RG3D
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5 Rust game engines to consider for your next project
Fyrox is a production-ready engine with extensive documentation and resources that focuses on 2D and 3D rendering. To use the Fyrox engine, add the following line to your Cargo.toml:
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Is there a way to use piston with wasm?
rg3d has recently added web support.
- RG3D Engine 0.24 is out with major improvements in 2D support, physics, user interface, performance, and more...
- rg3d 0.24 Feature Highlights - first-class 2D games support, physics, user interface, resource management improvements, guide book and more!
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Game engines favouring a programming-heavy approach?
Rg3d, written in Rust: https://rg3d.rs
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Is it reasonable to build beautiful-responsive-complex frontends in Rust web frameworks with minimal html css javascript knowledge?
Maybe bevy plus egui? I have never used wasm or bevy though. rg3d apparently supports wasm, too, and includes its own GUI lib (but it's hard to customize the rg3d gui, as far as I can tell).
- I know that rust is still a growing ecosystem but I want to know if there are any rust game engines.
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Rust in Linux, AoT Compiler in React
some game engines https://github.com/PistonDevelopers https://www.libhunt.com/l/rust/topic/game-engine https://github.com/rg3dengine/rg3d https://medium.com/pragmatic-programmers/game-development-with-rust-31147f7b6096
- [Media] rg3d live coding session #3 - curves and curve editor
What are some alternatives?
rust-rdkafka - A fully asynchronous, futures-based Kafka client library for Rust based on librdkafka
bevy - A refreshingly simple data-driven game engine built in Rust
kbio - Another Async IO Framework based on io_uring
Amethyst - Data-oriented and data-driven game engine written in Rust
polonius - Defines the Rust borrow checker.
gdnative - Rust bindings for Godot 3
rocket-lamb - A crate to allow running a Rocket webserver as an AWS Lambda Function with API Gateway or an Application Load Balancer
piston - A modular game engine written in Rust
generator-rs - rust stackful generator library
arewegameyet - The repository for https://arewegameyet.rs
srgb.rs - Implementation of sRGB primitives and constants
specs - Specs - Parallel ECS