Genann
Allegro
Genann | Allegro | |
---|---|---|
7 | 24 | |
1,905 | 1,765 | |
- | 1.2% | |
0.0 | 8.3 | |
8 months ago | 10 days ago | |
C | C | |
zlib License | GNU General Public License v3.0 or later |
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Genann
- Simple neural network library in ANSI C
- Genann: Simple neural network library in ANSI C
- Machine learning Library in C?
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Ask HN: What ML platform are you using?
> I am very much a beginner in the space of machine learning
While the (precious and useful) advice around seem to cover mostly the bigger infrastructures, please note that
you can effectively do an important slice of machine learning work (study, personal research) with just a battery-efficiency-level CPU (not GPU), in the order of minutes, on a battery. That comes before going to "Big Data".
And there are lightweight tools: I am current enamoured with Genann («minimal, well-tested open-source library implementing feedfordward artificial neural networks (ANN) in C»), a single C file of 400 lines compiling to a 40kb object, yet well sufficient to solve a number of the problems you may meet.
https://codeplea.com/genann // https://github.com/codeplea/genann
After all, is it a good idea to have tools that automate process optimization while you are learning the deal? Only partially. You should build - in general and even metaphorically - the legitimacy of your Python ops on a good C ground.
And: note that you can also build ANNs in R (and other math or stats environments). If needed or comfortable...
Also note - reminder - that the MIT lessons of Prof. Patrick Winston for the Artificial Intelligence course (classical AI with a few lessons on ANNs) are freely available. That covers the grounds relative to climb into the newer techniques.
- Small tensor library in C99
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C Deep
Genann - Simple ANN in C89, without additional dependencies. Zlib
Allegro
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Not only Unity...
Allegro (zlib/plain C) https://github.com/liballeg/allegro5
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Allegro library website redirected to anti-Kotaku Nazi-related page
Some nutjob has taken control of https://liballeg.org to redirect it to some anti-Nazi page that mentions Kotaku, comparing them to nazis.
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Self taught developers, what did you know when you started?
C, C++, Allegro, SDL, Some rudimentary SQL, Some basic BSD Sockets. But I also took some time to learn 3D math, trigonometry and linear algebra so I can include some basic 3D examples in my portfolio. I was later told that it was the 3D math that made the difference because if I (barely finished HS) can do that I can probably learn everything they give me.
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Recourses to make games like they did in the 90s?
Wow, DJGPP and Allegro (still going!), that takes me back - that and Bloodshed IDE were my weapons of choice back then!
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What are some of your favourite tools/libraries/frameworks to visualize or prototype something
liballeg.org
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Looking for a very basic 2d graphics library
allegro 5 is quite alright with fonts
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What are some cool modern libraries you enjoy using?
allegro5 is a great rendering library if you want to get something 2D on the screen fast
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Are there other examples of people who made games with their own engines like Minecraft ?
Hell, their website says in the first few sentences it isn't an engine.
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Where to start?
A while ago I was getting started with the Allegro5 game engine (+Rust bindings). It's the same engine used for Factorio. I wrote a simple egui-integration to have nicer UI options. It was mostly for myself and is thus poorly documented but maybe you get some ideas how to make it work.
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Resources for C++
Here's a simple program using Allegro
What are some alternatives?
tiny-cnn - header only, dependency-free deep learning framework in C++14
raylib - A simple and easy-to-use library to enjoy videogames programming
Recast/Detour - Industry-standard navigation-mesh toolset for games
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
frugally-deep - Header-only library for using Keras (TensorFlow) models in C++.
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
tensorflow - An Open Source Machine Learning Framework for Everyone
Godot - Godot Engine – Multi-platform 2D and 3D game engine
ANNetGPGPU - A GPU (CUDA) based Artificial Neural Network library
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
BayesOpt - BayesOpt: A toolbox for bayesian optimization, experimental design and stochastic bandits.
Oxygine - Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac