gba-link-connection
🔗 A set of Game Boy Advance (GBA) C++ libraries to interact with the Serial Port. Its main purpose is providing multiplayer support to homebrew games. (by afska)
blind-jump-portable
Action/adventure game for the Nintendo GameBoy Advance and Sony PSP (by evanbowman)
gba-link-connection | blind-jump-portable | |
---|---|---|
2 | 2 | |
170 | 200 | |
- | - | |
9.4 | 4.7 | |
12 days ago | 10 months ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gba-link-connection
Posts with mentions or reviews of gba-link-connection.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-05.
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r/LinkCable Lounge
here's hoping this subreddit will be friendly to homebrew link cable games, too! With https://github.com/rodri042/gba-link-connection, implementing link cable support in homebrew GBA games is very doable these days.
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Apotris v2 is out now! You can now battle your friends via Link Cable!
I used this which saved me the trouble of dealing with the hardware! You can only send 2 bytes per frame, which was a lot more restricting than expected. The biggest challenge was making the little preview that shows you your opponent's board
blind-jump-portable
Posts with mentions or reviews of blind-jump-portable.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-06.
-
Red Famicom Slab
It’s an awesome homebrew game by Evan Bowman: Blind Jump https://github.com/evanbowman/blind-jump-portable. Try it out!
- Source codes for GBA games
What are some alternatives?
When comparing gba-link-connection and blind-jump-portable you can also consider the following projects:
awesome-gbadev - A curated list of Game Boy Advance development resources
spelunky-psp - Spelunky remake for Sony PSP.
x-tools - Qt SerialPort-UDP-TCP-WebSocket-Modbus-CAN-BLE-Assistant.
Celeste-Classic-GBA - Celeste Classic ported to the Game Boy Advance
piugba - 🎮 PIU emulator for the GBA.
BurgWar - Burg'war est un jeu de plateforme/combat multijoueur en 2D écrit en C++17/Lua avec mon propre moteur de jeu : Nazara Engine.
Unreal_Engine_SerialCOM_Plugin - Serial Com Port Library for Unreal Engine 4 and Unreal Engine 5
goodboy-advance - a GBA game made in 3 days for Ludum Dare 43
gba-link-connection vs awesome-gbadev
blind-jump-portable vs spelunky-psp
gba-link-connection vs x-tools
blind-jump-portable vs Celeste-Classic-GBA
gba-link-connection vs piugba
blind-jump-portable vs BurgWar
gba-link-connection vs Unreal_Engine_SerialCOM_Plugin
blind-jump-portable vs goodboy-advance