gba-link-connection
🔗 A set of Game Boy Advance (GBA) C++ libraries to interact with the Serial Port. Its main purpose is providing multiplayer support to homebrew games. (by afska)
awesome-gbadev
A curated list of Game Boy Advance development resources (by gbadev-org)
gba-link-connection | awesome-gbadev | |
---|---|---|
2 | 25 | |
170 | 922 | |
- | 4.0% | |
9.4 | 5.5 | |
12 days ago | 3 months ago | |
C++ | ||
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gba-link-connection
Posts with mentions or reviews of gba-link-connection.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-05.
-
r/LinkCable Lounge
here's hoping this subreddit will be friendly to homebrew link cable games, too! With https://github.com/rodri042/gba-link-connection, implementing link cable support in homebrew GBA games is very doable these days.
-
Apotris v2 is out now! You can now battle your friends via Link Cable!
I used this which saved me the trouble of dealing with the hardware! You can only send 2 bytes per frame, which was a lot more restricting than expected. The biggest challenge was making the little preview that shows you your opponent's board
awesome-gbadev
Posts with mentions or reviews of awesome-gbadev.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-04.
- Game Boy Advance Development
-
We launched our game today! There's a digital and physical release. Link to the free demo in the comments.
If you are GBAdev curious, join us on the GBAdev Discord.. It's a great community of nice people of all dev levels who love the GBA.
-
I asked my partner today why he thought he was able to finish our game but not any of the other games he worked on solo.
There are lots of forums online. The GBAdev Discord has a matchmaking channel to help people build teams.
-
We're doing a physical release of our game.
Thank you! We've got some stuff on how we made the game in the GBAdev forum. My partner has info on the sound engine and assembler he built for the game on his site.. It's all open source. Feel free to dm me questions here or join us on the GBAdev Discord. We want to help grow the retro community so don't hesitate to reach out.
- Is there a tutorial on how to create own GBA Cartridges ?
- Ciao, sono Kenobit! Lavoro con i videogiochi da una vita (giornalista/traduttore/musicista/streamer) e sto organizzando ZONA WARPA, la festa del videogioco ribelle e itinerante. Riprendiamoci i videogiochi! AMA!
- Development Resources for Game Boy Advance
- Game Boy Advance development resources
-
How difficult is it to make a game for a gameboy advance
An amazing resource to learn about the GBA is TONC. At the start I read it many times to wrap my head around the hardware, and I still consult it often when I forget stuff. Also here you can find (probably) all the tools worth using. Make sure to join the gbadev discord too, people there are extremely helpful!
-
GBA development resources
gbadev.net has a lot of resources, and their discord server has even more
What are some alternatives?
When comparing gba-link-connection and awesome-gbadev you can also consider the following projects:
blind-jump-portable - Action/adventure game for the Nintendo GameBoy Advance and Sony PSP
awesome-cpp - A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.