Our great sponsors
-
gba-link-connection
🔗 A set of Game Boy Advance (GBA) C++ libraries to interact with the Serial Port. Its main purpose is providing multiplayer support to homebrew games.
-
WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
I used c++ and the devkitARM toolchain! If you're interested in GBA development, there's a lot of info here
I used this which saved me the trouble of dealing with the hardware! You can only send 2 bytes per frame, which was a lot more restricting than expected. The biggest challenge was making the little preview that shows you your opponent's board
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.