blind-jump-portable VS BurgWar

Compare blind-jump-portable vs BurgWar and see what are their differences.

BurgWar

Burg'war est un jeu de plateforme/combat multijoueur en 2D écrit en C++17/Lua avec mon propre moteur de jeu : Nazara Engine. (by DigitalPulseSoftware)
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blind-jump-portable BurgWar
2 1
200 49
- -
4.7 0.0
10 months ago 2 months ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

blind-jump-portable

Posts with mentions or reviews of blind-jump-portable. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-06.

BurgWar

Posts with mentions or reviews of BurgWar. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-08.

What are some alternatives?

When comparing blind-jump-portable and BurgWar you can also consider the following projects:

spelunky-psp - Spelunky remake for Sony PSP.

thread-pool - BS::thread_pool: a fast, lightweight, and easy-to-use C++17 thread pool library

Celeste-Classic-GBA - Celeste Classic ported to the Game Boy Advance

Magic Enum C++ - Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code

goodboy-advance - a GBA game made in 3 days for Ludum Dare 43

xmake - 🔥 A cross-platform build utility based on Lua

gba-link-connection - 🔗 A set of Game Boy Advance (GBA) C++ libraries to interact with the Serial Port. Its main purpose is providing multiplayer support to homebrew games.

Nameof C++ - Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum

GBADoom - A port of prBoom to the Nintendo GBA.

cppinsights - C++ Insights - See your source code with the eyes of a compiler

DeSmuME-PSP - A Nintendo DS emulator for PlayStation Portable.

userver - Production-ready C++ Asynchronous Framework with rich functionality